I need to convert a System.Drawing.Bitmap
into System.Windows.Media.ImageSource
class in order to bind it into a HeaderImage control of a WizardPage (Extended WPF toolkit).
The bitmap is set as a resource of the assembly I write.
It is being referenced like that:
public Bitmap GetBitmap
{
get
{
Bitmap bitmap = new Bitmap(Resources.my_banner);
return bitmap;
}
}
public ImageSource HeaderBitmap
{
get
{
ImageSourceConverter c = new ImageSourceConverter();
return (ImageSource)c.ConvertFrom(GetBitmap);
}
}
The converter was found by me here. I get a NullReferenceException at
return (ImageSource) c.ConvertFrom(Resources.my_banner);
How can I initialize ImageSource in order to avoid this exception? Or is there another way? I want to use it afterwards like:
<xctk:WizardPage x:Name="StartPage" Height="500" Width="700"
HeaderImage="{Binding HeaderBitmap}"
Enter="StartPage_OnEnter"
Thanks in advance for any answers.
For others, this works:
//If you get 'dllimport unknown'-, then add 'using System.Runtime.InteropServices;'
[DllImport("gdi32.dll", EntryPoint = "DeleteObject")]
[return: MarshalAs(UnmanagedType.Bool)]
public static extern bool DeleteObject([In] IntPtr hObject);
public ImageSource ImageSourceFromBitmap(Bitmap bmp)
{
var handle = bmp.GetHbitmap();
try
{
return Imaging.CreateBitmapSourceFromHBitmap(handle, IntPtr.Zero, Int32Rect.Empty, BitmapSizeOptions.FromEmptyOptions());
}
finally { DeleteObject(handle); }
}
For the benefit of searchers, I created a quick converter based on a this more detailed solution.
No problems so far.
using System;
using System.Drawing;
using System.IO;
using System.Windows.Media.Imaging;
namespace XYZ.Helpers
{
public class ConvertBitmapToBitmapImage
{
/// <summary>
/// Takes a bitmap and converts it to an image that can be handled by WPF ImageBrush
/// </summary>
/// <param name="src">A bitmap image</param>
/// <returns>The image as a BitmapImage for WPF</returns>
public BitmapImage Convert(Bitmap src)
{
MemoryStream ms = new MemoryStream();
((System.Drawing.Bitmap)src).Save(ms, System.Drawing.Imaging.ImageFormat.Bmp);
BitmapImage image = new BitmapImage();
image.BeginInit();
ms.Seek(0, SeekOrigin.Begin);
image.StreamSource = ms;
image.EndInit();
return image;
}
}
}
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