I am trying to make my application more customizable by allowing users to pick a color from a Color Picker dialog, and then changing the style of the application in real time (with DynamicResource
)
How do I go about in changing specific resources that reside in the app.xaml
?
I have tried something like this but no luck (just a test):
var colorDialog = new CustomControls.ColorPickerDialog();
var dResult = colorDialog.ShowDialog();
var x = Application.Current.Resources.Values.OfType<LinearGradientBrush>().First();
x = new LinearGradientBrush();
x.GradientStops.Add(new GradientStop(colorDialog.SelectedColor,1));
This an excerpt of the app.xaml
file:
<Application.Resources>
<LinearGradientBrush x:Key="HeaderBackground" StartPoint="0.5,0" EndPoint="0.5,1">
<GradientStop Color="#82cb02" Offset="1"/>
<GradientStop Color="#82cb01" Offset="0.2"/>
<GradientStop Color="#629a01" Offset="0.5"/>
</LinearGradientBrush>
</Application.Resources>
What is the best way to allow this form of customizability (basically just changing some colors) to an application?
[Update]
I just found this answer from a previous question that was asked, and tried it but I am getting the same InvalidOperationException exception Petoj mentioned in the comments for the given answer. Here is the sample code from the answer:
Xaml:
<LinearGradientBrush x:Key="MainBrush" StartPoint="0,0.5" EndPoint="1,0.5" >
<GradientBrush.GradientStops>
<GradientStop Color="Blue" Offset="0" />
<GradientStop Color="Black" Offset="1" />
</GradientBrush.GradientStops>
</LinearGradientBrush>
C#:
LinearGradientBrush myBrush = FindResource("MainBrush") as LinearGradientBrush;
myBrush.GradientStops[0].Color = Colors.Red;
It looks like you're trying to do some sort of skinning?
I'd recommend defining the resources in a Resource Dictionary contained in a separate file. Then in code (App.cs to load a default, then elsewhere to change) you can load the resources as so:
//using System.Windows
ResourceDictionary dict = new ResourceDictionary();
dict.Source = new Uri("MyResourceDictionary.xaml", UriKind.Relative);
Application.Current.Resources.MergedDictionaries.Add(dict);
You could also define the default resource dictionary in App.xaml and unload it in code just fine.
Use the MergedDictionaries object to change the dictionary you're using at runtime. Works like a charm for changing an entire interface quickly.
Changing application wide resources in runtime is like:
Application.Current.Resources("MainBackgroundBrush") = Brsh
About the InvalidOperationException, i guess WallStreet Programmer is right. Maybe you should not try to modify an existing brush, but instead create a new brush in code with all the gradientstops you need, and then assign this new brush in application resources.
Another Approach on changing the color of some GradientStops is to define those colors as DynamicResource references to Application Wide SolidColorBrushes like:
<LinearGradientBrush x:Key="MainBrush" StartPoint="0, 0.5" EndPoint="1, 0.5" >
<GradientBrush.GradientStops>
<GradientStop Color="{DynamicResource FirstColor}" Offset="0" />
<GradientStop Color="{DynamicResource SecondColor}" Offset="1" />
</GradientBrush.GradientStops>
and then use
Application.Current.Resources["FirstColor"] = NewFirstColorBrsh
Application.Current.Resources["SecondColor"] = NewSecondColorBrsh
HTH
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