Services are for running "constant" operations all the time. Scheduled Tasks are for running single units of work at scheduled intervals (what you want). Really, Scheduled Tasks itself is a service already.
Use scheduled tasks to restart a service on a weekly basis to refresh the service data. Scheduled tasks are available at the SO and Customer level. In the left navigation pane, click Configuration > Scheduled Tasks > Add/Delete.
You would typically want to use Windows services when you need to build and implement long-running jobs that would be executed at predefined intervals of time. Your Windows service would continue to run in the background while the applications in your system can execute at the same time.
A process is an instance of an executable file. That's why there is at least one process running every time you open an app. A service, on the other hand, runs as an instance of the svchost.exe process, mostly (DLL files).
Update:
Nearly four years after my original answer and this answer is very out of date. Since TopShelf came along Windows Services development got easy. Now you just need to figure out how to support failover...
Original Answer:
I'm really not a fan of Windows Scheduler. The user's password must be provided as @moodforall points out above, which is fun when someone changes that user's password.
The other major annoyance with Windows Scheduler is that it runs interactively and not as a background process. When 15 MS-DOS windows pop up every 20 minutes during an RDP session, you'll kick yourself that didn't install them as Windows Services instead.
Whatever you choose I certainly recommend you separate out your processing code into a different component from the console app or Windows Service. Then you have the choice, either to call the worker process from a console application and hook it into Windows Scheduler, or use a Windows Service.
You'll find that scheduling a Windows Service isn't fun. A fairly common scenario is that you have a long running process that you want to run periodically. But, if you are processing a queue, then you really don't want two instances of the same worker processing the same queue. So you need to manage the timer, to make sure if your long running process has run longer than the assigned timer interval, it doesn't kick off again until the existing process has finished.
After you have written all of that, you think, why didn't I just use Thread.Sleep? That allows me to let the current thread keep running until it has finished and then the pause interval kicks in, thread goes to sleep and kicks off again after the required time. Neat!
Then you then read all the advice on the internet with lots of experts telling you how it is really bad programming practice:
http://msmvps.com/blogs/peterritchie/archive/2007/04/26/thread-sleep-is-a-sign-of-a-poorly-designed-program.aspx
So you'll scratch your head and think to yourself, WTF, Undo Pending Checkouts -> Yes, I'm sure -> Undo all today's work..... damn, damn, damn....
However, I do like this pattern, even if everyone thinks it is crap:
OnStart method for the single-thread approach.
protected override void OnStart (string args) { // Create worker thread; this will invoke the WorkerFunction // when we start it. // Since we use a separate worker thread, the main service // thread will return quickly, telling Windows that service has started ThreadStart st = new ThreadStart(WorkerFunction); workerThread = new Thread(st); // set flag to indicate worker thread is active serviceStarted = true; // start the thread workerThread.Start(); }
The code instantiates a separate thread and attaches our worker function to it. Then it starts the thread and lets the OnStart event complete, so that Windows doesn't think the service is hung.
Worker method for the single-thread approach.
/// <summary> /// This function will do all the work /// Once it is done with its tasks, it will be suspended for some time; /// it will continue to repeat this until the service is stopped /// </summary> private void WorkerFunction() { // start an endless loop; loop will abort only when "serviceStarted" // flag = false while (serviceStarted) { // do something // exception handling omitted here for simplicity EventLog.WriteEntry("Service working", System.Diagnostics.EventLogEntryType.Information); // yield if (serviceStarted) { Thread.Sleep(new TimeSpan(0, interval, 0)); } } // time to end the thread Thread.CurrentThread.Abort(); }
OnStop method for the single-thread approach.
protected override void OnStop() { // flag to tell the worker process to stop serviceStarted = false; // give it a little time to finish any pending work workerThread.Join(new TimeSpan(0,2,0)); }
Source: http://tutorials.csharp-online.net/Creating_a_.NET_Windows_Service%E2%80%94Alternative_1%3a_Use_a_Separate_Thread (Dead Link)
I've been running lots of Windows Services like this for years and it works for me. I still haven't seen a recommended pattern that people agree on. Just do what works for you.
Some misinformation here. Windows Scheduler is perfectly capable of running tasks in the background without windows popping up and with no password required. Run it under the NT AUTHORITY\SYSTEM account. Use this schtasks switch:
/ru SYSTEM
But yes, for accessing network resources, the best practice is a service account with a separate non-expiring password policy.
EDIT
Depending on your OS and the requirements of the task itself, you may be able to use accounts less privileged than Localsystem with the /ru
option.
From the fine manual,
/RU username
A value that specifies the user context under which the task runs.
For the system account, valid values are "", "NT AUTHORITY\SYSTEM", or "SYSTEM".
For Task Scheduler 2.0 tasks, "NT AUTHORITY\LOCALSERVICE", and
"NT AUTHORITY\NETWORKSERVICE" are also valid values.
Task Scheduler 2.0 is available from Vista and Server 2008.
In XP and Server 2003, system
is the only option.
In .NET development, I normally start off by developing a Console Application, which will run will all logging output to the console window. However, this is only a Console Application when it is run with the command argument /console
. When it is run without this parameter, it acts as a Windows Service, which will stay running on my own custom coded scheduled timer.
Windows Services, I my mind, are normally used to manage other applications, rather than be a long running application. OR .. they are continuously-running heavyweight applications like SQL Server, BizTalk, RPC Connections, IIS (even though IIS technically offloads work to other processes).
Personally, I favour scheduled tasks over Window Services for repititive maintenance tasks and applications such as file copying/synchronisations, bulk email sending, deletion or archiving of files, data correction (when other workarounds are not available).
For one project I have been involved in the development of 8 or 9 Windows Services, but these sit around in memory, idle, eating 20MB or more memory per instance. Scheduled tasks will do their business, and release the memory immediately.
What's the overhead of starting and quitting the app? Every two minutes is pretty often. A service would probably let the system run more smoothly than executing your application so frequently.
Both solutions can run the program when user isn't logged in, so no difference there. Writing a service is somewhat more involved than a regular desktop app, though - you may need a separate GUI client that will communicate with the service app via TCP/IP, named pipes, etc.
From a user's POV, I wonder which is easier to control. Both services and scheduled tasks are pretty much out of reach for most non-technical users, i.e. they won't even realize they exist and can be configured / stopped / rescheduled and so on.
The word 'serv'ice shares something in common with 'serv'er. It is expected to always be running, and 'serv'e. A task is a task.
Role play. If I'm another operating system, application, or device and I call a service, I expect it to be running and I expect a response. If I (os, app, dev) just need to execute an isolated task, then I will execute a task, but if I expect to communicate, possibly two way communication, I want a service. This has to do with the most effective way for two things to communicate, or a single thing that wants to execute a single task.
Then there's the scheduling aspect. If you want something to run at a specific time, schedule. If you don't know when you're going to need it, or need it "on the fly", service.
My response is more philosophical in nature because this is very similar to how humans interact and work with another. The more we understand the art of communication, and "entities" understand their role, the easier this decision becomes.
All philosophy aside, when you are "rapidly prototyping", as my IT Dept often does, you do whatever you have to in order to make ends meet. Once the prototyping and proof of concept stuff is out of the way, usually in the early planning and discovering, you have to decide what's more reliable for long term sustainability.
OK, so in conclusion, it's highly dependent on a lot of factors, but hopefully this has provided insight instead of confusion.
A Windows service doesn't need to have anyone logged in, and Windows has facilities for stopping, starting, and logging the service results.
A scheduled task doesn't require you to learn how to write a Windows service.
If you love us? You can donate to us via Paypal or buy me a coffee so we can maintain and grow! Thank you!
Donate Us With