When using node.js as a client, is it possible to connect to a server using Windows integrated authentication (e.g. when connecting to IIS)?
My searches for this only turn up results where node.js is used as a server.
Open the Windows Control Panel and go to Network and Internet > Internet Options. On the Advanced tab, select Enable Integrated Windows Authentication.
Integrated Windows authentication enables users to log in with their Windows credentials, using Kerberos or NTLM. The client sends credentials in the Authorization header. Windows authentication is best suited for an intranet environment.
2015 Update: There are now some modules that implement Windows-integrated authentication. node-sspi uses SSPI (the Windows security API) to handle the server side of things, but does not do client auth. There are several client implementations such as http-ntlm, but they are not truly integrated since they require the user password -- they do not use SSPI to do transparent auth.
2019 Update: It appears to be possible to use the kerberos library to do true Windows-integrated HTTP auth using SSPI (ie, use the node process' token to do transparent auth). See kerberos-agent. Obviously this uses Kerberos rather than NTLM/Negotiate, so this may or may not work depending on your exact situation.
"Windows integrated authentication" is what's known as NTLM authentication. When you receive a HTTP 401 from IIS with a WWW-Authenticate
header containing NTLM
, you now have the fun of implementing the NTLM authentication protocol. Quoting from this document about the NTLM authentication protocol:
The client requests a protected resource from the server:
GET /index.html HTTP/1.1
The server responds with a 401
status, indicating that the client must authenticate. NTLM
is presented as a supported authentication mechanism via the WWW-Authenticate
header. Typically, the server closes the connection at this time:
HTTP/1.1 401 Unauthorized WWW-Authenticate: NTLM Connection: close
Note that Internet Explorer will only select NTLM if it is the first mechanism offered; this is at odds with RFC 2616, which states that the client must select the strongest supported authentication scheme.
The client resubmits the request with an Authorization
header containing a Type 1 message parameter. The Type 1 message is Base-64 encoded for transmission. From this point forward, the connection is kept open; closing the connection requires reauthentication of subsequent requests. This implies that the server and client must support persistent connections, via either the HTTP 1.0-style "Keep-Alive" header or HTTP 1.1 (in which persistent connections are employed by default). The relevant request headers appear as follows:
GET /index.html HTTP/1.1 Authorization: NTLM TlRMTVNTUAABAAAABzIAAAYABgArAAAACwALACAAAABXT1JLU1RBVElPTkRPTUFJTg==
The server replies with a 401
status containing a Type 2 message in the WWW-Authenticate
header (again, Base-64 encoded). This is shown below.
HTTP/1.1 401 Unauthorized WWW-Authenticate: NTLM TlRMTVNTUAACAAAADAAMADAAAAABAoEAASNFZ4mrze8AAAAAAAAAAGIAYgA8AAAARABPAE0AQQBJAE4AAgAMAEQATwBNAEEASQBOAAEADABTAEUAUgBWAEUAUgAEABQAZABvAG0AYQBpAG4ALgBjAG8AbQADACIAcwBlAHIAdgBlAHIALgBkAG8AbQBhAGkAbgAuAGMAbwBtAAAAAAA=
The client responds to the Type 2 message by resubmitting the request with an Authorization
header containing a Base-64 encoded Type 3 message:
GET /index.html HTTP/1.1 Authorization: NTLM TlRMTVNTUAADAAAAGAAYAGoAAAAYABgAggAAAAwADABAAAAACAAIAEwAAAAWABYAVAAAAAAAAACaAAAAAQIAAEQATwBNAEEASQBOAHUAcwBlAHIAVwBPAFIASwBTAFQAQQBUAEkATwBOAMM3zVy9RPyXgqZnr21CfG3mfCDC0+d8ViWpjBwx6BhHRmspst9GgPOZWPuMITqcxg==
Finally, the server validates the responses in the client's Type 3 message and allows access to the resource.
HTTP/1.1 200 OK
You'll have to figure out how you'll reply to the Type 2 message's challenge, where the user's password is MD4 hashed and used to create DES keys to encrypt the challenge data.
I'm not sure how you'd get access to the logged in user's credential data which would allow you to accomplish this, though I'm sure it would involve writing a native C++ addon so you could talk to the necessary Windows API. Or, I suppose you could just ask for the user's password.
Alternatively, you could proxy your Node requests through software that handles the NTLM mess for you.
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