I have a class library and am using only part of it. Is there a need to delete what isn't being used in order to shrink the size of the created code (in release configuration)?
As far as I've seen, the compiler takes care of that, and removing the code doesn't change the EXE file size. Will this always be true? Removing all unneeded code would take very long, so I want to know if there's need for that.
More information: there are methods and classes in the class library that aren't called from the executing code, but are referenced by other parts of code in the class library (which themselves are never called).
A compiler takes the program code (source code) and converts the source code to a machine language module (called an object file). Another specialized program, called a linker, combines this object file with other previously compiled object files (in particular run-time modules) to create an executable file.
Most programming languages can have both compiled and interpreted implementations – the language itself is not necessarily compiled or interpreted. However, for simplicity's sake, they're typically referred to as such.
Compilers are utility programs that take your code and transform it into executable machine code files. When you run a compiler on your code, first, the preprocessor reads the source code (the C++ file you just wrote). The preprocessor searches for any preprocessor directives (lines of code starting with a #).
A very simple compiler can be written from an assembler and machine code. Once you have a software that is able to translate something into binary instructions, you can use the original compiler to write a more sophisticated one (then use a second further refined one to write a third and so on).
No, the compiler includes the "dead" code as well. A simple reason for this is that it's not always possible to know exactly what code will and won't be executed. For example, even a private method that is never referenced could be called via reflection, and public methods could be referenced by external assemblies.
You can use a tool to help you find and remove unused methods (including ones only called by other unused methods). Try What tools and techniques do you use to find dead code? and Find unused code to get you started.
If you love us? You can donate to us via Paypal or buy me a coffee so we can maintain and grow! Thank you!
Donate Us With