In order to use operator""s
for std::string
you have to do using namespace std::string_literals
. But user-defined literals that don't begin with _
are reserved, so possible conflict can't be an excuse. The other operator""s
is from std::chrono
but that's for int literals, so there's no conflict there either.
What's the reason for this?
Which operator is used to signify the namespace? Explanation: Scope operator(::) is used in namespace syntax.
It is known that “std” (abbreviation for the standard) is a namespace whose members are used in the program. So the members of the “std” namespace are cout, cin, endl, etc. This namespace is present in the iostream. h header file. Below is the code snippet in C++ showing content written inside iostream.
While this practice is okay for example code, pulling in the entire std namespace into the global namespace is not good as it defeats the purpose of namespaces and can lead to name collisions. This situation is called namespace pollution.
The problem with putting using namespace in the header files of your classes is that it forces anyone who wants to use your classes (by including your header files) to also be 'using' (i.e. seeing everything in) those other namespaces.
There are actually two reasons why literals are put into namespaces:
using namespace std;
just to get hold of the corresponding literals. Having the literals declared in namespaces specific to these doesn't cause the problem.s
as the suffix for something else. There is already another suffix s
to mean seconds but they don't really conflict.In the video of STL's CppCon 2014 talk (posted by remyable in a comment) Stephan T. Lavavej explains the overall design of the literals in C++14 and its pretty clear that they are not supposed to be in the global namespace! Instead, the literal suffixes in the standard library live in a hierarchy of inline
namespaces giving users fine-grained control over the literals being made available. For example, the literal suffix for strings is declared like this (21.3 [string.classes] paragraph 1):
namespace std { inline namespace literals { inline namespace string_literals { string operator"" s(char const* str, size_t len); } } }
This hierarchy of inline
namespaces makes it possible for users to get the appropriate choice of literal suffixes:
using namespace std;
- you get everything in the standard C++ library, including the literal suffixes, without any qualification.using namespace std::literals;
- you get all literal suffixes defined in the standard C++ library.using namespace std::string_literals;
- you get all literal suffixes applicable to strings.using namespace std::literals::string_literals;
- yes, you can do that but you really shouldn't: that's equivalent to using namespace std::string_literals;
.Clearly, the committee wouldn't have gone to that much effort if it had considered the idea viable to just pollute the global namespace with literal suffixes, although they can't even conflict with any user literal suffixes.
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