There is an overload of Convert.ToInt32
that takes Int32
as the parameter. But even the documentation says that basically nothing happens and the method returns its input.
The question is why do we have such overload? Is there any purpose of it? Can anyone give me an example of using this method?
My thoughts: I think we may have it because there is an overload that takes Object. And thus we want to eliminate boxing and so on. But I'm not sure.
ToInt32(String, IFormatProvider) Method. This method is used to converts the specified string representation of a number to an equivalent 32-bit signed integer, using the specified culture-specific formatting information.
ToInt32(String, Int32) Converts the string representation of a number in a specified base to an equivalent 32-bit signed integer. ToInt32(UInt64) Converts the value of the specified 64-bit unsigned integer to an equivalent 32-bit signed integer. ToInt32(Object)
ToInt32() Method in C# This method is used to convert the value of the specified Decimal to the equivalent 32-bit signed integer. A user can also convert a Decimal value to a 32-bit integer by using the Explicit assignment operator.
Convert. ToInt32 allows null value, it doesn't throw any errors Int. parse does not allow null value, and it throws an ArgumentNullException error.
My ideas:
Convert.ToInt32(Int32)
simplifies the code generator but does not hamper runtime performance, since the call is probably JITed away immediatelyCode Generation (more details): The usual method to generate code back in .NET 2.0 times was System.CodeDOM as it provides means to reuse the same code generator for multiple languages, most prominently VB.NET and C#. In CodeDOM, you don't need to know of what type a given expression is to call a method, you can simply create a CodeMethodCallExpression given on the target object expression and the methods name. On the other hand, many cast operators such like C#s as operator are not supported by CodeDOM.
As a consequence, it is often hard to know the type of a given code expression in CodeDOM. This totally makes sense as many methods that an expression may involve are also part of the generated code and thus unknown at generation time. However, in some cases you need a particular expression converted to a given type, such as System.Int32
. I can imagine this actually happened for typed data sets, although I am not 100% sure. Because Convert.ToInt32
exists, the generator does not need to know whether a given expression is of type System.Int32
or not. When the compiler compiles the generated code, all the methods signatures are available and the compiler may figure out that the type of the expression is System.Int32
and call the appropriate overload.
On the other side, the JIT compiler will detect that the method Convert.ToInt32
will simply return its argument. But as the method is not virtual, the methods body can be inserted into the callers code instead of calling Convert.ToInt32
as the overhead of calling the method would be much higher than the method body.
Only the API designers know.
If I had to make a guess, I would guess it is for the sake of consistency - for example, when you are using reflection to dynamically create calls, it's easier if you can make the assumption that every Convert.ToX(Y)
combination exists for any primitive types X
and Y
.
If you love us? You can donate to us via Paypal or buy me a coffee so we can maintain and grow! Thank you!
Donate Us With