I'm running Windows 8.1 x64 with Java 7 update 45 x64 (no 32 bit Java installed) on a Surface Pro 2 tablet.
The code below takes 1688ms when the type of i is a long and 109ms when i is an int. Why is long (a 64 bit type) an order of magnitude slower than int on a 64 bit platform with a 64 bit JVM?
My only speculation is that the CPU takes longer to add a 64 bit integer than a 32 bit one, but that seems unlikely. I suspect Haswell doesn't use ripple-carry adders.
I'm running this in Eclipse Kepler SR1, btw.
public class Main { private static long i = Integer.MAX_VALUE; public static void main(String[] args) { System.out.println("Starting the loop"); long startTime = System.currentTimeMillis(); while(!decrementAndCheck()){ } long endTime = System.currentTimeMillis(); System.out.println("Finished the loop in " + (endTime - startTime) + "ms"); } private static boolean decrementAndCheck() { return --i < 0; } }
Edit: Here are the results from equivalent C++ code compiled by VS 2013 (below), same system. long: 72265ms int: 74656ms Those results were in debug 32 bit mode.
In 64 bit release mode: long: 875ms long long: 906ms int: 1047ms
This suggests that the result I observed is JVM optimization weirdness rather than CPU limitations.
#include "stdafx.h" #include "iostream" #include "windows.h" #include "limits.h" long long i = INT_MAX; using namespace std; boolean decrementAndCheck() { return --i < 0; } int _tmain(int argc, _TCHAR* argv[]) { cout << "Starting the loop" << endl; unsigned long startTime = GetTickCount64(); while (!decrementAndCheck()){ } unsigned long endTime = GetTickCount64(); cout << "Finished the loop in " << (endTime - startTime) << "ms" << endl; }
Edit: Just tried this again in Java 8 RTM, no significant change.
The code could be ran on a 16-bit platform with 32-bit long and 16-bit int on which the int would probably be faster - but not necessarily. On the other hand, on a native 32-bit platform which has 32-bit int and 64-bit long , the long could be faster - but not necessarily.
The typical thing to do is to just use int if you don't care about the size of the integer. If you need a 64-bit integer, then you use long . If you're trying to use less memory and int is far more than you need, then you use byte or short .
Java is platform independent. So int is 32-bits, and long is 64-bit.
long: The long data type is a 64-bit two's complement integer. The signed long has a minimum value of -263 and a maximum value of 263-1. In Java SE 8 and later, you can use the long data type to represent an unsigned 64-bit long, which has a minimum value of 0 and a maximum value of 264-1.
My JVM does this pretty straightforward thing to the inner loop when you use long
s:
0x00007fdd859dbb80: test %eax,0x5f7847a(%rip) /* fun JVM hack */ 0x00007fdd859dbb86: dec %r11 /* i-- */ 0x00007fdd859dbb89: mov %r11,0x258(%r10) /* store i to memory */ 0x00007fdd859dbb90: test %r11,%r11 /* unnecessary test */ 0x00007fdd859dbb93: jge 0x00007fdd859dbb80 /* go back to the loop top */
It cheats, hard, when you use int
s; first there's some screwiness that I don't claim to understand but looks like setup for an unrolled loop:
0x00007f3dc290b5a1: mov %r11d,%r9d 0x00007f3dc290b5a4: dec %r9d 0x00007f3dc290b5a7: mov %r9d,0x258(%r10) 0x00007f3dc290b5ae: test %r9d,%r9d 0x00007f3dc290b5b1: jl 0x00007f3dc290b662 0x00007f3dc290b5b7: add $0xfffffffffffffffe,%r11d 0x00007f3dc290b5bb: mov %r9d,%ecx 0x00007f3dc290b5be: dec %ecx 0x00007f3dc290b5c0: mov %ecx,0x258(%r10) 0x00007f3dc290b5c7: cmp %r11d,%ecx 0x00007f3dc290b5ca: jle 0x00007f3dc290b5d1 0x00007f3dc290b5cc: mov %ecx,%r9d 0x00007f3dc290b5cf: jmp 0x00007f3dc290b5bb 0x00007f3dc290b5d1: and $0xfffffffffffffffe,%r9d 0x00007f3dc290b5d5: mov %r9d,%r8d 0x00007f3dc290b5d8: neg %r8d 0x00007f3dc290b5db: sar $0x1f,%r8d 0x00007f3dc290b5df: shr $0x1f,%r8d 0x00007f3dc290b5e3: sub %r9d,%r8d 0x00007f3dc290b5e6: sar %r8d 0x00007f3dc290b5e9: neg %r8d 0x00007f3dc290b5ec: and $0xfffffffffffffffe,%r8d 0x00007f3dc290b5f0: shl %r8d 0x00007f3dc290b5f3: mov %r8d,%r11d 0x00007f3dc290b5f6: neg %r11d 0x00007f3dc290b5f9: sar $0x1f,%r11d 0x00007f3dc290b5fd: shr $0x1e,%r11d 0x00007f3dc290b601: sub %r8d,%r11d 0x00007f3dc290b604: sar $0x2,%r11d 0x00007f3dc290b608: neg %r11d 0x00007f3dc290b60b: and $0xfffffffffffffffe,%r11d 0x00007f3dc290b60f: shl $0x2,%r11d 0x00007f3dc290b613: mov %r11d,%r9d 0x00007f3dc290b616: neg %r9d 0x00007f3dc290b619: sar $0x1f,%r9d 0x00007f3dc290b61d: shr $0x1d,%r9d 0x00007f3dc290b621: sub %r11d,%r9d 0x00007f3dc290b624: sar $0x3,%r9d 0x00007f3dc290b628: neg %r9d 0x00007f3dc290b62b: and $0xfffffffffffffffe,%r9d 0x00007f3dc290b62f: shl $0x3,%r9d 0x00007f3dc290b633: mov %ecx,%r11d 0x00007f3dc290b636: sub %r9d,%r11d 0x00007f3dc290b639: cmp %r11d,%ecx 0x00007f3dc290b63c: jle 0x00007f3dc290b64f 0x00007f3dc290b63e: xchg %ax,%ax /* OK, fine; I know what a nop looks like */
then the unrolled loop itself:
0x00007f3dc290b640: add $0xfffffffffffffff0,%ecx 0x00007f3dc290b643: mov %ecx,0x258(%r10) 0x00007f3dc290b64a: cmp %r11d,%ecx 0x00007f3dc290b64d: jg 0x00007f3dc290b640
then the teardown code for the unrolled loop, itself a test and a straight loop:
0x00007f3dc290b64f: cmp $0xffffffffffffffff,%ecx 0x00007f3dc290b652: jle 0x00007f3dc290b662 0x00007f3dc290b654: dec %ecx 0x00007f3dc290b656: mov %ecx,0x258(%r10) 0x00007f3dc290b65d: cmp $0xffffffffffffffff,%ecx 0x00007f3dc290b660: jg 0x00007f3dc290b654
So it goes 16 times faster for ints because the JIT unrolled the int
loop 16 times, but didn't unroll the long
loop at all.
For completeness, here is the code I actually tried:
public class foo136 { private static int i = Integer.MAX_VALUE; public static void main(String[] args) { System.out.println("Starting the loop"); for (int foo = 0; foo < 100; foo++) doit(); } static void doit() { i = Integer.MAX_VALUE; long startTime = System.currentTimeMillis(); while(!decrementAndCheck()){ } long endTime = System.currentTimeMillis(); System.out.println("Finished the loop in " + (endTime - startTime) + "ms"); } private static boolean decrementAndCheck() { return --i < 0; } }
The assembly dumps were generated using the options -XX:+UnlockDiagnosticVMOptions -XX:+PrintAssembly
. Note that you need to mess around with your JVM installation to have this work for you as well; you need to put some random shared library in exactly the right place or it will fail.
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