I work in php, and the concept of interfaces seems to me a little useless here. From reading, I understand that interfaces are part of "design by contract", but without at least guaranteeing a return of a type of a particular kind, there really isn't any contract. It seems it's like a contract that reads, "We agree to do the following: '' " -- there are no terms of the agreement.
If I want a guarantee that an object has a method, it doesn't seem like interfaces are particularly useful. If I try to call a method that an object doesn't have, I get a Fatal Error, so I find out pretty quickly that that class doesn't have a method with that name. If I want to be smart and check beforehand whether a class has a method, then checking the interface, and seeing whether the object implements that interface doesn't seem to save me any more time than just checking that object directly ( which I would do anyways to see if the class had that method regardless of any interfaces it did or didn't implement).
In other words, just because I have a set of methods that have particular names, that doesn't guarantee me any particular behavior. If I'm guaranteed a return of a variable of a certain type, I at least have some inkling of what the output would be, and I can write code that uses an object with that interface, because I know what I'm getting out of it. If it returns a string, I can continue coding with at least the certainty that I'm dealing with a string output afterward. So I'm guaranteed at least some behavior when a return type is specified. Is guaranteeing behavior part of what interfaces are for, or no?
The only thing I can think of is that when I'm writing code, it serves as a post-it note to myself to be sure to create certain methods when writing that class later on. It seems more like scaffolding for when I'm writing the code; I don't see much benefit from when I'm actually using it. So it's more for me to keep the standard when I'm creating classes than when I'm writing them. This benefit doesn't really seem to be captured in the concept of design by contract.
What benefit(s) do you actually get from using an interface in dynamic/loose-typed languages like PHP? Are they great, or is it something that more robust OO languages implement, so PHP implements it also?
Dynamically typed languages must make all of their checks at runtime because the type might change during the course of the execution. Static typed languages resolve all types during compile time so the cost is consumed up front, one time. This is the main reason why dynamic typed languages are typically slower.
A loosely typed language is a programming language that does not require a variable to be defined. For example, Perl is a loosely typed language, you can declare a variable, but it doesn't require you to classify the type of variable.
By this definition, most higher-level languages, including dynamically typed languages, are type safe, because any attempt to use a type incorrectly is guaranteed to cause an error (compile-time or run-time) in them.
The key differences between using a loosely typed language compared to a strongly typed languages. In programming we call a language loosely typed when you don't have to explicitly specify types of variables and objects. A strongly typed language on the contrary wants types specified.
Interfaces are used when you actually expect an object to implement a method.
For example, if I'm building a DB wrapper and it supports behaviours, which you register yourself in a bootstrap, then before running your behaviours (for example, sluggable), I will check that they implement my "DB_Wrapper_Behaviour_Interface" by using:
if(!($behaviourObject instanceof DB_Wrapper_Behaviour_Interface)) {
throw new Exception("Your behaviour doesn't implement my interface");
}
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