I have a multi-tier .Net 4.5 application calling a method using C#'s new async
and await
keywords that just hangs and I can't see why.
At the bottom I have an async method that extents our database utility OurDBConn
(basically a wrapper for the underlying DBConnection
and DBCommand
objects):
public static async Task<T> ExecuteAsync<T>(this OurDBConn dataSource, Func<OurDBConn, T> function)
{
string connectionString = dataSource.ConnectionString;
// Start the SQL and pass back to the caller until finished
T result = await Task.Run(
() =>
{
// Copy the SQL connection so that we don't get two commands running at the same time on the same open connection
using (var ds = new OurDBConn(connectionString))
{
return function(ds);
}
});
return result;
}
Then I have a mid level async method that calls this to get some slow running totals:
public static async Task<ResultClass> GetTotalAsync( ... )
{
var result = await this.DBConnection.ExecuteAsync<ResultClass>(
ds => ds.Execute("select slow running data into result"));
return result;
}
Finally I have a UI method (an MVC action) that runs synchronously:
Task<ResultClass> asyncTask = midLevelClass.GetTotalAsync(...);
// do other stuff that takes a few seconds
ResultClass slowTotal = asyncTask.Result;
The problem is that it hangs on that last line forever. It does the same thing if I call asyncTask.Wait()
. If I run the slow SQL method directly it takes about 4 seconds.
The behaviour I'm expecting is that when it gets to asyncTask.Result
, if it's not finished it should wait until it is, and once it is it should return the result.
If I step through with a debugger the SQL statement completes and the lambda function finishes, but the return result;
line of GetTotalAsync
is never reached.
Any idea what I'm doing wrong?
Any suggestions to where I need to investigate in order to fix this?
Could this be a deadlock somewhere, and if so is there any direct way to find it?
You can cancel an asynchronous operation after a period of time by using the CancellationTokenSource. CancelAfter method if you don't want to wait for the operation to finish.
The call to the async method starts an asynchronous task. However, because no Await operator is applied, the program continues without waiting for the task to complete. In most cases, that behavior isn't expected.
The async keyword turns a method into an async method, which allows you to use the await keyword in its body. When the await keyword is applied, it suspends the calling method and yields control back to its caller until the awaited task is complete.
Yep, that's a deadlock all right. And a common mistake with the TPL, so don't feel bad.
When you write await foo
, the runtime, by default, schedules the continuation of the function on the same SynchronizationContext that the method started on. In English, let's say you called your ExecuteAsync
from the UI thread. Your query runs on the threadpool thread (because you called Task.Run
), but you then await the result. This means that the runtime will schedule your "return result;
" line to run back on the UI thread, rather than scheduling it back to the threadpool.
So how does this deadlock? Imagine you just have this code:
var task = dataSource.ExecuteAsync(_ => 42); var result = task.Result;
So the first line kicks off the asynchronous work. The second line then blocks the UI thread. So when the runtime wants to run the "return result" line back on the UI thread, it can't do that until the Result
completes. But of course, the Result can't be given until the return happens. Deadlock.
This illustrates a key rule of using the TPL: when you use .Result
on a UI thread (or some other fancy sync context), you must be careful to ensure that nothing that Task is dependent upon is scheduled to the UI thread. Or else evilness happens.
So what do you do? Option #1 is use await everywhere, but as you said that's already not an option. Second option which is available for you is to simply stop using await. You can rewrite your two functions to:
public static Task<T> ExecuteAsync<T>(this OurDBConn dataSource, Func<OurDBConn, T> function) { string connectionString = dataSource.ConnectionString; // Start the SQL and pass back to the caller until finished return Task.Run( () => { // Copy the SQL connection so that we don't get two commands running at the same time on the same open connection using (var ds = new OurDBConn(connectionString)) { return function(ds); } }); } public static Task<ResultClass> GetTotalAsync( ... ) { return this.DBConnection.ExecuteAsync<ResultClass>( ds => ds.Execute("select slow running data into result")); }
What's the difference? There's now no awaiting anywhere, so nothing being implicitly scheduled to the UI thread. For simple methods like these that have a single return, there's no point in doing an "var result = await...; return result
" pattern; just remove the async modifier and pass the task object around directly. It's less overhead, if nothing else.
Option #3 is to specify that you don't want your awaits to schedule back to the UI thread, but just schedule to the thread pool. You do this with the ConfigureAwait
method, like so:
public static async Task<ResultClass> GetTotalAsync( ... ) { var resultTask = this.DBConnection.ExecuteAsync<ResultClass>( ds => return ds.Execute("select slow running data into result"); return await resultTask.ConfigureAwait(false); }
Awaiting a task normally would schedule to the UI thread if you're on it; awaiting the result of ContinueAwait
will ignore whatever context you are on, and always schedule to the threadpool. The downside of this is you have to sprinkle this everywhere in all functions your .Result depends on, because any missed .ConfigureAwait
might be the cause of another deadlock.
This is the classic mixed-async
deadlock scenario, as I describe on my blog. Jason described it well: by default, a "context" is saved at every await
and used to continue the async
method. This "context" is the current SynchronizationContext
unless it it null
, in which case it is the current TaskScheduler
. When the async
method attempts to continue, it first re-enters the captured "context" (in this case, an ASP.NET SynchronizationContext
). The ASP.NET SynchronizationContext
only permits one thread in the context at a time, and there is already a thread in the context - the thread blocked on Task.Result
.
There are two guidelines that will avoid this deadlock:
async
all the way down. You mention that you "can't" do this, but I'm not sure why not. ASP.NET MVC on .NET 4.5 can certainly support async
actions, and it's not a difficult change to make.ConfigureAwait(continueOnCapturedContext: false)
as much as possible. This overrides the default behavior of resuming on the captured context.If you love us? You can donate to us via Paypal or buy me a coffee so we can maintain and grow! Thank you!
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