I have the following C code (I shortened it removing some other calls and checks):
#include <stdint.h>
#include <memory.h>
extern char buffer[];
extern void getstr1(char *buff, int buflen);
extern void getstr2(char **s);
extern void dosomething(char *s);
void myfn()
{
char *s, *s1;
int len;
getstr1(buffer, 128);
getstr2(&s);
len = *s + *buffer;
memcpy(buffer + *buffer + 1, s + 1, (*s) * sizeof(char));
*buffer = len;
dosomething(buffer);
}
MSVC with the /O2 optimization option produces the following output:
_s$ = -4 ; size = 4
void myfn(void) PROC ; myfn, COMDAT
push ecx
push 128 ; 00000080H
push OFFSET char * buffer ; buffer
call void getstr1(char *,int) ; getstr1
lea eax, DWORD PTR _s$[esp+12]
push eax
call void getstr2(char * *) ; getstr2
mov eax, DWORD PTR _s$[esp+16]
push OFFSET char * buffer ; buffer
mov al, BYTE PTR [eax]
add BYTE PTR char * buffer, al
call void dosomething(char *) ; dosomething
add esp, 20 ; 00000014H
ret 0
void myfn(void) ENDP ; myfn
You can check this on Godbolt
Why did the compiler omit the memcpy call? It's interesting that declaring the external variable as "extern char buffer[N];" where N >= 2 or as "extern char *buffer;" makes the compiler use memcpy. Also replacing memcpy with memmove does the same thing. I know about possible UB when the source and destination regions overlap but here the compiler doesn't have knowledge of this.
I think this is a bug in MSVC as what you are doing is legal.
Note that there has been a similar bug filed already titled: Release build with speed optimize leaves an array uninitialized.
The code given to reproduce the problem in the bug report also uses an extern type array[];
As per the team, this issue is fixed in an upcoming release (which is not mentioned).
What you do is perfectly legal, this is definitely a bug in MSVC.
Here is a stripped down version to file a bug report:
#include <string.h>
extern unsigned char buffer[], *s;
void myfn() {
memcpy(buffer + *buffer + 1, s + 1, *s);
*buffer = 1;
}
Compiles to:
void myfn(void) PROC ; myfn, COMDAT
mov BYTE PTR unsigned char * buffer, 1
ret 0
void myfn(void) ENDP ; myfn
Removing the statement *buffer = 1;
prevents the code generation bug.
Check it on Godbolt's Compiler Explorer.
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