Well known is that you cannot change the GUI with any other thread than the GUI thread. So a simple trick that is commonly used (which I use) is invoking:
this.Invoke((MethodInvoker)delegate { pictureBox1.Visible = false; });
I was building my program and started it, quickly noticing that I forgot to put an PictureBox.Load(string url)
in the invoker, however no error had occurred.
So I am curious, why am I not allowed to do (in non-GUI thread):
pictureBox1.Visible = false; // eg.
But am allowed to do:
pictureBox1.Load(url); // url = link to image
When you load a new image, this is what happens inside the PictureBox
(this is called from the Load
method):
private void InstallNewImage(Image value,
ImageInstallationType installationType)
{
StopAnimate();
this.image = value;
LayoutTransaction.DoLayoutIf(AutoSize, this, this, PropertyNames.Image);
Animate();
if (installationType != ImageInstallationType.ErrorOrInitial)
{
AdjustSize();
}
this.imageInstallationType = installationType;
Invalidate();
CommonProperties.xClearPreferredSizeCache(this);
}
So you can see that all it really does is set the image and then call Invalidate
, which can be called from other threads.
Visible
(inherited from Control
), which you can see here, does a lot of stuff through p/invoke and must be done on the main UI thread.
protected virtual void SetVisibleCore(bool value) {
try {
System.Internal.HandleCollector.SuspendCollect();
if (GetVisibleCore() != value) {
if (!value) {
SelectNextIfFocused();
}
bool fireChange = false;
if (GetTopLevel()) {
// The processing of WmShowWindow will set the visibility
// bit and call CreateControl()
//
if (IsHandleCreated || value) {
SafeNativeMethods.ShowWindow(new HandleRef(this, Handle), value ? ShowParams : NativeMethods.SW_HIDE);
}
}
else if (IsHandleCreated || value && parent != null && parent.Created) {
// We want to mark the control as visible so that CreateControl
// knows that we are going to be displayed... however in case
// an exception is thrown, we need to back the change out.
//
SetState(STATE_VISIBLE, value);
fireChange = true;
try {
if (value) CreateControl();
SafeNativeMethods.SetWindowPos(new HandleRef(window, Handle),
NativeMethods.NullHandleRef,
0, 0, 0, 0,
NativeMethods.SWP_NOSIZE
| NativeMethods.SWP_NOMOVE
| NativeMethods.SWP_NOZORDER
| NativeMethods.SWP_NOACTIVATE
| (value ? NativeMethods.SWP_SHOWWINDOW : NativeMethods.SWP_HIDEWINDOW));
}
catch {
SetState(STATE_VISIBLE, !value);
throw;
}
}
if (GetVisibleCore() != value) {
SetState(STATE_VISIBLE, value);
fireChange = true;
}
if (fireChange) {
// We do not do this in the OnPropertyChanged event for visible
// Lots of things could cause us to become visible, including a
// parent window. We do not want to indescriminiately layout
// due to this, but we do want to layout if the user changed
// our visibility.
//
using (new LayoutTransaction(parent, this, PropertyNames.Visible)) {
OnVisibleChanged(EventArgs.Empty);
}
}
UpdateRoot();
}
else { // value of Visible property not changed, but raw bit may have
if (!GetState(STATE_VISIBLE) && !value && IsHandleCreated) {
// PERF - setting Visible=false twice can get us into this else block
// which makes us process WM_WINDOWPOS* messages - make sure we've already
// visible=false - if not, make it so.
if (!SafeNativeMethods.IsWindowVisible(new HandleRef(this,this.Handle))) {
// we're already invisible - bail.
return;
}
}
SetState(STATE_VISIBLE, value);
// If the handle is already created, we need to update the window style.
// This situation occurs when the parent control is not currently visible,
// but the child control has already been created.
//
if (IsHandleCreated) {
SafeNativeMethods.SetWindowPos(
new HandleRef(window, Handle), NativeMethods.NullHandleRef, 0, 0, 0, 0, NativeMethods.SWP_NOSIZE |
NativeMethods.SWP_NOMOVE | NativeMethods.SWP_NOZORDER | NativeMethods.SWP_NOACTIVATE |
(value ? NativeMethods.SWP_SHOWWINDOW : NativeMethods.SWP_HIDEWINDOW));
}
}
}
finally {
System.Internal.HandleCollector.ResumeCollect();
}
}
Just as a side-note, a lot of these "what happens under the hood" can be figured out by browsing the reference source, or creating a small application and decompiling it (I would recommend JetBrains DotPeek, or ildasm works too).
The reason you do not get the "Cross-thread operation not valid" message is because the exception is thrown when the control Handle property is accessed:
public IntPtr Handle {
get {
if (checkForIllegalCrossThreadCalls &&
!inCrossThreadSafeCall &&
InvokeRequired) {
throw new InvalidOperationException(SR.GetString(SR.IllegalCrossThreadCall,
Name));
}
if (!IsHandleCreated)
{
CreateHandle();
}
return HandleInternal;
}
}
As you can see from the accepted answer, SetVisibleCore
(called by Visible) uses Handle
several times, but InstallNewImage
(used by Load
) does not. (Actually, Invalidate
does access the Handle property, but it does so within a thread safe call scope which is fine.)
If you love us? You can donate to us via Paypal or buy me a coffee so we can maintain and grow! Thank you!
Donate Us With