We use 9png mainly to reduce the size of the apk. But, I am facing a peculiar problem. I am not sure in which folder I have to place the 9pngs in. I had put them in HDPI folder. Since Android is 'clever' it looks like if I use the app in an MDPI phone, it 'scales' the 9png which creates crazy effects. I didn't face any major problem until I tried it in Galaxy note. Looks like the 9png was taken from HDPI and scaled (Note has 800x1280) and it created weird effects.
Step 1: In this method first of all in your system find your required images and copy the image as we do normally. Step 2: Then open the Android Studio go to the app > res > drawable > right-click > Paste as shown in the below figure. Step 3: Then a pop-up screen will arise like below.
Supported file types are PNG (preferred), JPG (acceptable), and GIF (discouraged).
To import image resources into your project, do the following: Drag and drop your images directly onto the Resource Manager window in Android Studio. Alternatively, you can click the plus icon (+), choose Import Drawables, as shown in figure 3, and then select the files and folders that you want to import.
According to Romain Guy's answer on Google groups:
The behavior of 9-patch is undefined when shrunk. In practice you will see overlaps of the various sections of the 9patch. Don't do it :)
From what I noticed in my projects, a 9PNG is scaled down just like any regular PNG, so I am usually requesting to our designer the entire set of images for ldpi, mdpi, hdpi
and xhdpi
, and I transform them all in 9patches.
That, unless there is a very simple 9patch, like a plain button background, that makes no difference when stretched or shrunk, so I usually place it in the regular drawable
folder.
I had a similar problem with a nine patch image: if I placed it in the res/drawable
folder, it didn't work on an ldpi
screen (it distorted the image and lost the transparency).
The solution for me was to put it in the res/drawable-nodpi
folder. The documentation states:
This can be used for bitmap resources that you do not want to be scaled to match the device density.
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