The documentation states that:
The Q_OBJECT macro must appear in the private section of a class definition that declares its own signals and slots or that uses other services provided by Qt's meta-object system.
But exactly what does that mean? On which QObject-derived classes can I safely omit it? Will problems arise if you omit Q_OBJECT on a QObject-derived class, and then inherit from that one? Basically I would like a little more information on when I can omit it from my Qt classes.
QObject is the base class for all Qt classes, Q_OBJECT macro is used to enable meta-object features in classes and finally moc is a preprocessor that changes Q_OBJECT macro instances to C++ source code to enable meta object system mechanism in the class in which it is used.
Because we had the moc for signals and slots, we could add other useful things to it that could not be done with templates. Among these are scoped translations via a generated tr() function, and an advanced property system with introspection and extended runtime type information.
QObject is the heart of the Qt Object Model. The central feature in this model is a very powerful mechanism for seamless object communication called signals and slots. You can connect a signal to a slot with connect() and destroy the connection with disconnect().
You should use the Q_OBJECT
macro for any non-templated classes that derive from QObject
.
Besides signals and slots, the Q_OBJECT
macro provides the meta object information that is associated with given class.
As stated in the documentation:
we strongly recommend that all subclasses of QObject use the Q_OBJECT macro regardless of whether or not they actually use signals, slots, and properties.
Suppose we have the following class:
class Class : public QObject { public: Class() {} };
Without Q_OBJECT
, the following metaobject system features (among others) will not work for Class
:
qobject_cast<Class>()
- due to missing metadata
QObject::tr()
- due to missing metadata
slots and invokables first declared in Class
, when invoked or looked up by name - none of QMetaObject
methods will work for these methods, neither will the Qt 4 connect
- due to missing metadata
signals - since moc
won't generate their implementations and the code won't compile.
You can omit it, of course, but if you ever use these features, you'll need to remember to put the macro into the class's declaration. This is a rather brittle practice and best avoided. The savings are not worth it. So, don't wait - add the Q_OBJECT
macro to every class that derives from QObject
as a matter of coding policy.
The Q_OBJECT
macro should never be used on classes that don't derive from QObject
. To add invokables and properties to such classes, use the Q_GADGET
macro instead.
If you want to use signals/slots you MUST include the Q_OBJECT macro and derive the class from QObject.
Otherwise you can leave it out, but it doesn't do any harm to include it in all the Qt gui classes
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