Fragments introduce modularity and reusability into your activity's UI by allowing you to divide the UI into discrete chunks. Activities are an ideal place to put global elements around your app's user interface, such as a navigation drawer.
A fragment has its own layout and its own behavior with its own lifecycle callbacks. You can add or remove fragments in an activity while the activity is running. You can combine multiple fragments in a single activity to build a multi-pane UI. A fragment can be used in multiple activities.
Importance of Fragments Tablet Support - Often within apps, the tablet version of an activity has a substantially different layout from the phone version which is different from the TV version. Fragments enable device-specific activities to reuse shared elements while also having differences.
Fragments are more of a UI benefit in my opinion. It's convenient for the user sometimes to see two different views of two different classes on the same screen. If, in your moment of creativity, you decide it would be nice to display your application with, say, a listView that takes up half the screen and a webView that takes up the other half - so that when you click on a list item in fragment A it passes an intent to the webView in fragment B, and suddenly you see what you just clicked without the app switching activities - then you could use a fragment. That's just an example I came up with off the top of my head.
Bottom line: Fragments are two or more activities on the screen at the same time.
The benefits I see when using fragments are:
The drawbacks I see are:
So, when deciding to use a fragment, I would ask myself the following questions:
If the lifecycle is different, you get better handling of the lifecycle using a fragment. For example, if you want to destroy the fragment, but not the activity. Such is the case, when you have a pager adapter.
The user input events will be reusable if you use a fragment.
If you need to pass big objects to the fragment, you would need to deal with the code that serializes them. Also, if you need to communicate between fragment and activity, you would probably need to implement interfaces. This, in most cases, adds complexity to your codebase. It's not a difference maker, but a criteria to take into account.
Google advises you to ALWAYS use Fragments.
Why? It's simple:
In the simplest case, Fragments are used like containers of activities.
Why do you need this? Again, it's simple.
Android 4 (ICS) supports both Smartphones and Tablets. This means the SAME application will be running on a smartphone and a tablet and they are likely to be very different.
Tablets have big screens which will be empty or unused - unless you assign it properly.
That means- Putting two fragments on one activity like Contact List and Contact Info.
The smatphone will display contact List, and on a touch- display the contact's Info.
On a tablet, the user will still see the list and the info will be next to it.
2 fragments- on one screen....
Smart? yes... supposed to be back compatible down to Android 1.6......
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O.K, Already Knew That? then - just try to understand the case solved:
A lot of things work that way- list & details, Menus and Sub-Menus, Info, Detailed Info and some more detailed info. You want a way to keep it natural and smooth for a tablet which you expect to preform that way, but can't expect smartphone to display it all like the tablet did...
Get it?
for more Information, check out this. I really think you just need to catch the concept....
Historically each screen in an Android app was implemented as a separate Activity. This creates a challenge in passing information between screens because the Android Intent mechanism does not allow passing a reference type (i.e. object) directly between Activities. Instead the object must be serialized or a globally accessible reference made available.
By making each screen a separate Fragment, this data passing headache is completely avoided. Fragments always exist within the context of a given Activity and can always access that Activity. By storing the information of interest within the Activity, the Fragment for each screen can simply access the object reference through the Activity.
https://softwareengineering.stackexchange.com/questions/244771/why-use-android-fragments
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