My small stress test, which allocates random length arrays (100..200MB each) in a loop, shows different behaviour on a 64 bit Win7 machine and on a 32 bit XP (in a VM). Both systems first normally allocate as much arrays as will fit into the LOH. Then the LOH gets bigger and bigger until the virtual address space available is filled up. Expected behaviour so far. But than - on further requests - both behave differently:
While on Win7 an OutOfMemoryException (OOM) is thrown, on XP it seems, the heap gets increased and even swapped to disk - at least no OOM is thrown. (Dont know, if this may have to do with XP running in a virtual box.)
Question: How does the runtime (or the OS?) decide, whether for managed memory allocation requests, if it is too large to get allocated, a OOM is generated or the large object heap is getting increased - eventually even swapped to disk? If it is swapped, when does an OOM occour than?
IMO this question is important to all production environments, potentially dealing with larger datasets. Somehow it feels more "safe" to know, the system would rather slow down dramatically in such situations (by swapping) than simply throwing an OOM. At least, it should somehow be deterministically, right?
@Edit: the app is a 32 bit application, therefore running in 32 bit mode on Win 7.
The normal rules apply, a managed process is not treated differently by the Windows memory manager. The ultimate source for chunks of memory is the Windows memory manager. If it cannot find a hole in the virtual memory address space to fit the requested memory allocation then it fails the VirtualAlloc() call and the CLR generates OOM.
Same for swapping behavior, if pages in RAM are needed to map pages of other processes or even pages of the same process then they'll get swapped out. This is not otherwise associated with OOM.
You cannot assume it will work exactly the same on XP as it does on Win7 x64. Getting OOM on x64 when you build your program targeting AnyCPU is quite unusual, a 64-bit operating system has a very large virtual memory address space. The upper limit is set by the maximum size of the paging file. A 32-bit program will run in the WOW emulation layer, it can have a 4 GB address space if you set the LARGEADDRESSAWARE option bit with Editbin.exe.
You can use SysInteral's VMMap utility to see how the address space of your process is carved up.
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