I am reading the OpenGL documents from Apple. I noticed that a number of the GL names have the format GL_RENDERBUFFER_OES
. What is the meaning of the OES
part of these names?
OES is the "vendor"-code for the OpenGL ES working group. OES is used for any extensions that is developed by the working group. This is similar to the ARB-code for desktop-OpenGL.
If you love us? You can donate to us via Paypal or buy me a coffee so we can maintain and grow! Thank you!
Donate Us With