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What should I pin when working on arrays?

I'm trying to write a DynamicMethod to wrap the cpblk IL opcode. I need to copy chunks of byte arrays and on x64 platforms, this is supposedly the fastest way to do it. Array.Copy and Buffer.BlockCopy both work, but I'd like to explore all options.

My goal is to copy managed memory from one byte array to a new managed byte array. My concern is how do I know how to correctly "pin" memory location. I don't want the garbage collector to move the arrays and break everything. SO far it works but I'm not sure how to test if this is GC safe.

// copying 'count' bytes from offset 'index' in 'source' to offset 0 in 'target'
// i.e. void _copy(byte[] source, int index, int count, byte[] target)

static Action<byte[], int, int, byte[]> Init()
{
    var dmethod = new DynamicMethod("copy", typeof(void), new[] { typeof(object),typeof(byte[]), typeof(int), typeof(int),typeof(byte[]) },typeof(object), true);
    var il = dmethod.GetILGenerator();

    il.DeclareLocal(typeof(byte).MakeByRefType(), true);
    il.DeclareLocal(typeof(byte).MakeByRefType(), true);
    // pin the source
    il.Emit(OpCodes.Ldarg_1);
    il.Emit(OpCodes.Ldarg_2);
    il.Emit(OpCodes.Ldelema, typeof(byte));
    il.Emit(OpCodes.Stloc_0);
    // pin the target
    il.Emit(OpCodes.Ldarg_S,(byte)4);
    il.Emit(OpCodes.Ldc_I4_0);
    il.Emit(OpCodes.Ldelema, typeof(byte));
    il.Emit(OpCodes.Stloc_1);

    il.Emit(OpCodes.Ldloc_1);
    il.Emit(OpCodes.Ldloc_0);
    // load the length
    il.Emit(OpCodes.Ldarg_3);
    // perform the memcpy
    il.Emit(OpCodes.Unaligned,(byte)1);
    il.Emit(OpCodes.Cpblk);

    il.Emit(OpCodes.Ret);
    return dmethod.CreateDelegate(typeof(Action<byte[], int, int, byte[]>)) as Action<byte[], int, int, byte[]>;
}
like image 214
Michael B Avatar asked Oct 01 '22 14:10

Michael B


1 Answers

I believe that your usage of pinned local variables is correct.

like image 119
kvb Avatar answered Oct 06 '22 01:10

kvb