Each time I have downloaded a new copy of Rakudo Perl 6, I have run the following expression just to get an idea of its current performance:
say [+] 1 .. 100000;
And the speeds have been increasing, but each time, there is a noticeable delay (several seconds) for the calculation. As a comparison, something like this in Perl 5 (or other interpreted languages) returns almost instantly:
use List::Util 'sum'; print sum(1 .. 100000), "\n";
or in Ruby (also nearly instant):
(1 .. 100000).inject(0) {|sum,x| sum+x}
Rewriting the expression as a Perl6 loop
ends up being about twice as fast as reducing the range, but it is still a very noticeable delay (more than a second) for the simple calculation:
my $sum; loop (my $x = 1; $x <= 100000; $x++) {$sum += $x}
So my question is, what aspects of the Perl6 implementation are causing these performance issues? And should this improve with time, or is this overhead an unfortunate side effect of the "everything is an object" model that Perl6 is using?
And lastly, what about the loop
construct is faster than the [+]
reduction operator? I would think that the loop would result in more total ops than the reduction.
EDIT:
I'd accept both mortiz
's and hobbs
's answers if I could. That everything is a being handled as a method call more directly answers why [+]
is being slow, so that one gets it.
Raku is a member of the Perl family of programming languages. Formerly known as Perl 6, it was renamed in October 2019.
You don't have to use it, but it is a very powerful feature so it is definitely worth learning. Really the most difficult thing seems to be that people aren't expecting Raku to be as consistent as it is. I think that is because most languages aren't.
There are really various reasons why Rakudo is so slow.
The first and maybe most important reason is that Rakudo doesn't do any optimizations yet. The current goals are more explore new features, and to become more robust. You know, they say "first make it run, then make it right, then make it fast".
The second reason is that parrot doesn't offer any JIT compilation yet, and the garbage collector isn't the fastest. There are plans for a JIT compiler, and people are working on it (the previous one was ripped out because it was i386 only and a maintenance nightmare). There are also thoughts of porting Rakudo to other VMs, but that'll surely wait till after end of July.
In the end, nobody can really tell how fast a complete, well-optimized Perl 6 implementation will be until we have one, but I do expect it to be much better than now.
BTW the case you cited [+] 1..$big_number
could be made to run in O(1), because 1..$big_number
returns a Range, which is introspectable. So you can use a sum formula for the [+] Range
case. Again it's something that could be done, but that hasn't been done yet.
Another thing you have to understand about the lack of optimization is that it's compounded. A large portion of Rakudo is written in Perl 6. So for example the [+]
operator is implemented by the method Any.reduce
(called with $expression
set to &infix:<+>
), which has as its inner loop
for @.list { @args.push($_); if (@args == $arity) { my $res = $expression.(@args[0], @args[1]); @args = ($res); } }
in other words, a pure-perl implementation of reduce, which itself is being run by Rakudo. So not only is the code you can see not getting optimized, the code that you don't see that's making your code run is also not getting optimized. Even instances of the +
operator are actually method calls, since although the +
operator on Num
is implemented by Parrot, there's nothing yet in Rakudo to recognize that you've got two Num
s and optimize away the method call, so there's a full dynamic dispatch before Rakudo finds multi sub infix:<+>(Num $a, Num $b)
and realizes that all it's really doing is an 'add' opcode. It's a reasonable excuse for being 100-1000x slower than Perl 5 :)
More information from Jonathan Worthington on the kinds of changes that need to happen with the Perl 6 object model (or at least Rakudo's conception of it) to make things fast while retaining Perl 6's "everything is method calls" nature.
Since I can see that this is still getting attention... over the years, Rakudo/MoarVM have gotten JIT, inlining, dynamic specialization, and tons of work by many people optimizing every part of the system. The result is that most of those method calls can be "compiled out" and have nearly zero runtime cost. Perl 6 scores hundreds or thousands of times faster on many benchmarks than it did in 2010, and in some cases it's faster than Perl 5.
In the case of the sum-to-100,000 problem that the question started with, Rakudo 2018.06 is still a bit slower than perl 5.26.2:
$ time perl -e 'use List::Util 'sum'; print sum(1 .. 100000), "\n";' >/dev/null real 0m0.023s user 0m0.015s sys 0m0.008s $ time perl6 -e 'say [+] 1 .. 100000;' >/dev/null real 0m0.089s user 0m0.107s sys 0m0.022s
But if we amortize out startup cost by running the code 10,000 times, we see a different story:
$ time perl -e 'use List::Util 'sum'; for (1 .. 10000) { print sum(1 .. 100000), "\n"; }' > /dev/null real 0m16.320s user 0m16.317s sys 0m0.004s $ time perl6 -e 'for 1 .. 10000 { say [+] 1 .. 100000; }' >/dev/null real 0m0.214s user 0m0.245s sys 0m0.021s
perl6 uses a few hundred more milliseconds than perl5 on startup and compilation, but then it figures out how to do the actual summation around 70 times faster.
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