What is the object life cycle for an object in .NET?
From what I understand it is:
We can break the life of an object into three phases: creation and initialization, use, and destruction. Object lifecycle routines allow the creation and destruction of object references; lifecycle methods associated with an object allow you to control what happens when an object is created or destroyed.
In ASP.NET, a web page has execution lifecycle that includes various phases. These phases include initialization, instantiation, restoring and maintaining state etc. it is required to understand the page lifecycle so that we can put custom code at any stage to perform our business logic.
NET classes. An object is an instance of a particular class. Methods are functions that operate exclusively on objects of a class. Data types package together objects and methods so that the methods operate on objects of their own type.
In C#, Object is a real world entity, for example, chair, car, pen, mobile, laptop etc. In other words, object is an entity that has state and behavior. Here, state means data and behavior means functionality. Object is a runtime entity, it is created at runtime.
Dispose doesn't get called automatically; you need to call it, or use a using block, eg.
using(Stream s = File.OpenRead(@"c:\temp\somefile.txt"))
// Do something with s
The finalizer only gets called by the GC if it exists. Having a finalizer causes your class to be collected in 2 steps; first the object is put in the finalizer queue, then the finalizer is called and the object is collected. Objects without finalizers are directly collected.
The guideline is that Dispose gets rid of managed and unmanaged resources, and the finalizer only cleans up unmanaged resources. When the Dispose method has freed the unmanaged resources it can call GC.SuppressFinalize to avoid the object from living long to be put on the finalizer queue. See MSDN for a correct sample of the dispose pattern.
Just as an edge case... you can create objects without using the ctor at all:
class Foo {
public Foo() {
message += "; ctor";
}
string message = "init";
public string Message { get { return message; } }
}
static class Program {
static void Main() {
Foo foo = new Foo();
Console.WriteLine(foo.Message); // "init; ctor"
Foo bar = (Foo)System.Runtime.Serialization.FormatterServices
.GetSafeUninitializedObject(typeof(Foo));
Console.WriteLine(bar.Message); // null
}
}
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