What is wrong with this code below. I always get FALSE, meaning after compression, decompressed data does not match original value.
public static bool Test()
{
string sample = "This is a compression test of microsoft .net gzip compression method and decompression methods";
System.Text.ASCIIEncoding encoding = new System.Text.ASCIIEncoding();
byte[] data = encoding.GetBytes(sample);
bool result = false;
//Compress
MemoryStream cmpStream;
cmpStream = new MemoryStream();
GZipStream hgs = new GZipStream(cmpStream, CompressionMode.Compress);
hgs.Write(data, 0, data.Length);
byte[] cmpData = cmpStream.ToArray();
MemoryStream decomStream;
decomStream = new MemoryStream(cmpData);
hgs = new GZipStream(decomStream, CompressionMode.Decompress);
hgs.Read(data, 0, data.Length);
string sampleOut = System.BitConverter.ToString(data);
result = String.Equals(sample, sampleOut) ;
return result;
}
I will really appreciate if you can point out where I am making a mistake.
To decompress a file, use the same the GZipStream class. Seth the following parameters: source file and the name of the output file. From the source zip file, open a GZipStream. To decompress, use a loop and read as long as you have data in the stream.
Brotli has a better compression ratio (i.e. it produces smaller compressed files) across every level of compression. While GZIP does beat Brotli on speed most of the time, the level you compress at factors into the results you'll see.
This package provides a pure interface for compressing and decompressing streams of data represented as lazy ByteString s. It uses the zlib C library so it has high performance. It supports the zlib , gzip and raw compression formats.
To use compression, include the HTTP header Accept-Encoding: gzip or Accept-Encoding: deflate in a request. The REST API compresses the response if the client properly specifies this header. The response includes the header Content-Encoding: gzip or Accept-Encoding: deflate .
Close the GZipStream
after the Write
call.
Without calling Close
, there's a possibility that some data is buffered and is not written to the underlying stream yet.
Try this code:
public static bool Test()
{
string sample = "This is a compression test of microsoft .net gzip compression method and decompression methods";
System.Text.ASCIIEncoding encoding = new System.Text.ASCIIEncoding();
byte[] data = encoding.GetBytes(sample);
bool result = false;
// Compress
MemoryStream cmpStream = new MemoryStream();
GZipStream hgs = new GZipStream(cmpStream, CompressionMode.Compress);
hgs.Write(data, 0, data.Length);
byte[] cmpData = cmpStream.ToArray();
MemoryStream decomStream = new MemoryStream(cmpData);
hgs = new GZipStream(decomStream, CompressionMode.Decompress);
hgs.Read(data, 0, data.Length);
string sampleOut = encoding.GetString(data);
result = String.Equals(sample, sampleOut);
return result;
}
The problem what that you were not using the ASCIIEncoder to get the string back for sampleData.
EDIT: Here's a cleaned up version of the code to help with Closing/Disposing:
public static bool Test()
{
string sample = "This is a compression test of microsoft .net gzip compression method and decompression methods";
System.Text.ASCIIEncoding encoding = new System.Text.ASCIIEncoding();
byte[] data = encoding.GetBytes(sample);
// Compress.
GZipStream hgs;
byte[] cmpData;
using(MemoryStream cmpStream = new MemoryStream())
using(hgs = new GZipStream(cmpStream, CompressionMode.Compress))
{
hgs.Write(data, 0, data.Length);
hgs.Close()
// Do this AFTER the stream is closed which sounds counter intuitive
// but if you do it before the stream will not be flushed
// (even if you call flush which has a null implementation).
cmpData = cmpStream.ToArray();
}
using(MemoryStream decomStream = new MemoryStream(cmpData))
using(hgs = new GZipStream(decomStream, CompressionMode.Decompress))
{
hgs.Read(data, 0, data.Length);
}
string sampleOut = encoding.GetString(data);
bool result = String.Equals(sample, sampleOut);
return result;
}
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