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What is the most efficient way to initialize a 3D vector?

I have a 3D string vector in C++:

vector<vector<vector<string>>> some_vector

That I am trying is to find a fast method to allocate memory for it.

I tried to define it with two different methods as follow:

#include<vector>
#include<iostream>
#include<ctime>
using namespace std;

#define DIM1 100
#define DIM2 9
#define DIM3 120

int main()
{
    clock_t t1_start = clock();
    vector<vector<vector<string>>> vec1(DIM1, vector<vector<string>>(DIM2, vector<string>(DIM3)));
    clock_t t1_end = clock();
    double diff1 = (t1_end - t1_start) / double(CLOCKS_PER_SEC);

    clock_t t2_start = clock();
    vector<vector<vector<string>>> vec2;
    vec2.resize(DIM1);
    for(int i = 0; i < DIM1; i++)
    {
        vec2[i].resize(DIM2);
        for(int j = 0; j < DIM2; j++)
            vec2[i][j].resize(DIM3);
    }
    clock_t t2_end = clock();

    double diff2 = (t2_end - t2_start) / double(CLOCKS_PER_SEC);

    cout<<"1st definition used time: "<<diff1<<"s"<<endl;
    cout<<"2nd definition used time: "<<diff2<<"s"<<endl;
}

I expect that the first method (vec1) could be faster than the 2nd one (vec2).

But it turned out that the 1st method is much slower than the 2nd. On my machine, the 1st method used 0.245 seconds, while the 2nd method used 0.152 seconds.

Moreover, when I switch the data type to int, the 1st one took 0.058 second, and the 2nd took 0.004.

May I know what cause such difference? And is there better way to allocate memory for a 3D vector?

Many thanks in advance.

like image 349
ChangeMyName Avatar asked Aug 05 '13 15:08

ChangeMyName


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1 Answers

I added several features to Mike Seymour's code such as dynamically resize the 3d vector and on access/assign bounds checking for data vector.

template <typename T>
class vector3d 
{
public:
    vector3d(size_t d1=0, size_t d2=0, size_t d3=0, T const & t=T()) :
        d1(d1), d2(d2), d3(d3), data(d1*d2*d3, t)
    {}

    T & operator()(size_t i, size_t j, size_t k) 
    {
            return (i<=d1 && j<=d2 && k<=d3) ? data[i*d2*d3 + j*d3 + k] 
                                             : data.at(i*d2*d3 + j*d3 + k);
    }

    T const & operator()(size_t i, size_t j, size_t k) const 
    {
        return data[i*d2*d3 + j*d3 + k];
    }

    void resize(const size_t _d1=0, const size_t _d2=0, const size_t _d3=0)
    {
        data.resize(_d1*_d2*_d3);
        d1=_d1;
        d2=_d2;
        d3=_d3;
    }

    void shrink_to_fit()
    {
        data.shrink_to_fit();
    }

    const size_t length() const
    {
        return data.size();
    }

    const size_t capacity() const
    {
        return data.capacity();
    }

    const size_t x() const
    {
        return d1;
    }

    const size_t y() const
    {
        return d2;
    }

    const size_t z() const
    {
        return d3;
    }


private:
    size_t d1,d2,d3;
    std::vector<T> data;
};

Usage:

vector3d<int> vec3d(2,2,2,31); //create 2x2x2 3d vector and fill it with 31
vec3d(1,1,2)=45;               //assign 45 at vec3d(1,1,2)
vec3d.resize(2,2,1);           //resize the vec3d to 2x2x1
vec3d(1,2,2)=67;               //error (its out of bounds)
like image 171
M. Galib Uludag Avatar answered Nov 15 '22 15:11

M. Galib Uludag