I have learned both the patterns but did not understand the differences between these two patterns.
I do not know scenarios, when and where to use these patterns.
Can any one explain the differences and use cases?
Strategy Pattern is used for Behavioural decisions, while Bridge Pattern is used for Structural decisions. Brigde Pattern separats the abstract elements from the implementation details, while Strategy Pattern is concerned making algorithms more interchangeable.
Command pattern does some action on the information stored in the command object, while the Strategy pattern decides how to process the given object. A common example of the Strategy pattern implementing a sort function for a list of numbers. A different sorting method may be used for a list of different sizes.
State pattern helps a class to exhibit different behaviors in a different state. Strategy Pattern encapsulates a set of related algorithms and allows the client to use interchangeable behaviors through composition and delegation at runtime.
In object-oriented programming and software engineering, the visitor design pattern is a way of separating an algorithm from an object structure on which it operates. A practical result of this separation is the ability to add new operations to existing object structures without modifying the structures.
The main difference is that the Strategy Pattern encapsulates a single group of related behaviors, while the Visitor Pattern encapsulates multiple such groups.
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