Main difference is:Decorator is used to decorate individual objects at run-time. Adapter is used to add features to the class and therefore to ALL of its objects. It's true that Adapter targets the class and therefore to ALL of its objects.
Adapter pattern is used after the application components are designed so that we can use them without modifying the source code. This is in contrast to the Bridge pattern, which is used before the components are designed.
The proxy pattern is where one object acts as an interface to another object. The difference between proxy and facade patterns are that we can proxies create interfaces for one object. But facades can be interfaces for anything. We use the proxy to call both foo and bar in obj .
In software engineering, the adapter pattern is a software design pattern (also known as wrapper, an alternative naming shared with the decorator pattern) that allows the interface of an existing class to be used as another interface.
The Facade Pattern wiki page has a brief note about this.
"An Adapter is used when the wrapper must respect a particular interface and must support a polymorphic behavior. On the other hand, a facade is used when one wants an easier or simpler interface to work with."
I heard an analogy that you should think of your universal remote control that you've set up to work with all your different stereo systems - you press "on" and it turns on your cable box, your receiver, and your TV. Maybe it's a really fancy home theater and it dims the lights and draws the shades too. That's a Facade - one button/function that takes care of a more complicated set of steps.
The Adapter pattern just links two incompatible interfaces.
EDIT: A quick analogy for the Adapter pattern (based on the comments) might be something like a DVI-to-VGA adapter. Modern video cards are often DVI, but you've got an old VGA monitor. With an adapter that plugs into your video card's expected DVI input, and has its own VGA input, you'll be able to get your old monitor working with your new video card.
Adapter == making a square peg fit into a round hole.
Facade == a single control panel to run all the internal components.
Facade:
Key takeaways : ( from journaldev article by Pankaj Kumar)
Facade class diagram:
Adapter:
Class diagram of Adapter:
You can find more details about Adapter in this SE post:
Difference between Bridge pattern and Adapter pattern
Key differences:
Have a look at sourcemaking article too for better understanding.
Honestly, many patterns could be implemented the same way programmatically -- the difference is in intent.
The Adapter design pattern is meant to 'translate' the interface of one or more classes into an interface that the client expects to use -- the adapter would translate the calls to the expected interface into the actual interface the wrapped classes use.
The Facade pattern is used when a simpler interface is wanted (and again, could be implemented the same way by wrapping the offending classes.) You wouldn't say you're using a facade when the existing interface is incompatible, just when you need to make it more readable, less poorly-designed, etc.
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