Glut seems rather old, and SDL also as if it's not the youngest anymore - what is being used as (cross-platform) window manager for OpenGL nowadays?
Cross platform UI toolkit 1. wxwidgets 2. fltk 3. qt 4. glut(freeglut) 5. sdl
I have used glui. Sucks real bad(in terms of performance). There huge difference in performance penalty just by including glui(without actually using it) in your apps.
To be honest, i prefer platform specific UI toolkit. Faster. Reliable.
Depends on how you want to use it. Don't think there is a clear winner.
I like to use Qt because I'm familiar with it so it feels easy to me, and because I use it for other UI elements in my mostly windowed openGL apps.
If you love us? You can donate to us via Paypal or buy me a coffee so we can maintain and grow! Thank you!
Donate Us With