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What is most commonly used as a window manager for OpenGL nowadays?

Tags:

opengl

sdl

glut

Glut seems rather old, and SDL also as if it's not the youngest anymore - what is being used as (cross-platform) window manager for OpenGL nowadays?

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San Avatar asked Oct 15 '10 14:10

San


2 Answers

Cross platform UI toolkit 1. wxwidgets 2. fltk 3. qt 4. glut(freeglut) 5. sdl

I have used glui. Sucks real bad(in terms of performance). There huge difference in performance penalty just by including glui(without actually using it) in your apps.

To be honest, i prefer platform specific UI toolkit. Faster. Reliable.

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Syaiful Nizam Yahya Avatar answered Sep 18 '22 15:09

Syaiful Nizam Yahya


Depends on how you want to use it. Don't think there is a clear winner.

I like to use Qt because I'm familiar with it so it feels easy to me, and because I use it for other UI elements in my mostly windowed openGL apps.

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Emile Vrijdags Avatar answered Sep 20 '22 15:09

Emile Vrijdags