From what I've read it's used to fix bugs in the CPU without modifying the BIOS. From my basic knowledge of Assembly I know that assembly instructions are split into microcodes internally by the CPU and executed accordingly. But intel somehow gives access to make some updates while the system is up and running.
Anyone has more info on them? Is there any documentation regarding what can it be done with microcodes and how can they be used?
EDIT: I've read the wikipedia article: didn't figure out how can I write some on my own, and what uses it would have.
Without them, you may experience spurious crashes or unexpected system halts that can be difficult to track down. All users with an AMD or Intel CPU should install the microcode updates to ensure system stability.
A CPU that uses microcode generally takes several clock cycles to execute a single instruction, one clock cycle for each step in the microprogram for that instruction. Some CISC processors include instructions that can take a very long time to execute.
Intel Microcode updates are optional updates that mitigate hardware-based security vulnerabilities and bugs through a software patch. This allows Intel to fix, or at least mitigate, security flaws such as speculative execution vulnerabilities or bugs that are discovered after a CPU has been manufactured.
Furthermore, instead of executing x86 instructions directly, modern x86 processors contain internal code that implements support for the x86 instruction set. The internal code is called microcode. Microcode can be updated to fix or mitigate CPU bugs. Some CPU bugs can make Firefox crash.
In older times, microcode was heavily used in CPU: every single instruction was split into microcode. This enabled relatively complex instruction sets in modest CPU (consider that a Motorola 68000, with its many operand modes and eight 32-bit registers, fits in 40000 transistors, whereas a single-core modern x86 will have more than a hundred millions). This is not true anymore. For performance reasons, most instructions are now "hardwired": their interpretation is performed by inflexible circuitry, outside of any microcode.
In a recent x86, it is plausible that some complex instructions such as fsin
(which computes the sine function on a floating point value) are implemented with microcode, but simple instructions (including integer multiplication with imul
) are not. This limits what can be achieved with custom microcode.
That being said, microcode format is not only very specific to the specific processor model (e.g. microcode for a Pentium III and a Pentium IV cannot be freely exchanged with eachother -- and, of course, using Intel microcode for an AMD processor is out of the question), but it is also a severely protected secret. Intel has published the method by which an operating system or a motherboard BIOS may update the microcode (it must be done after each hard reset; the update is kept in volatile RAM) but the microcode contents are undocumented. The Intel® 64 and IA-32 Architectures Software Developer’s Manual (volume 3a) describes the update procedure (section 9.11 "microcode update facilities") but states that the actual microcode is "encrypted" and clock-full of checksums. The wording is vague enough that just about any kind of cryptographic protection may be hidden, but the bottom-line is that it is not currently possible, for people other than Intel, to write and try some custom microcode.
If the "encryption" does not include a digital (asymmetric) signature and/or if the people at Intel botched the protection system somehow, then it may be conceivable that some remarkable reverse-engineering effort could potentially enable one to produce such microcode, but, given the probably limited applicability (since most instructions are hardwired), chances are that this would not buy much, as far as programming power is concerned.
Think loosely about a virtual machine or simulator where say for example qemu-arm can simulate an arm processor on an x86 host, ideally the software running on the simulated arm has no idea that it isnt a real arm. Take this idea to the level where the whole chip is designed such that it always looks like you are an x86, the software never knows there is some programmable items inside the chip. And that some other processor inside is somewhat designed for the purpose of implementing/simulating an x86. Supposedly the popular AMD 29000 product line just went away because the hardware team and perhaps processor/core became the guts of an early x86 clone. Transmeta, where Linus worked, had a vliw processor that was made to be a low power x86. In that case the translation layer was not (as much of) a secret. Vliw, very long instruction word, RISC taken to the extreme, is the kind of thing you build for this kind of task.
No it is not as much of an emulation layer as I am implying, there isnt some linux running there with a qemu program inside each chip. It is somewhere between hardwired where there is no software/microcode in the middle and a full blow emulation. The programmable bits may be like an fpga, programmable gates, or it may be software or programmable state machines, meaning not-programmable gates, just what runs on the gates is programmable.
Your non-x86, non-big iron type processors. Take ARM for example, are hardwired, no microcode. Microcontrollers, PIC, MSP430, AVR, assume these are not microcoded. Basically do not assume all processors are microcoded, few if any processor families are. It is just that the ones we deal with in PCs have been and may still be, so it may feel like they all are.
As fun as it may sound to play with this microcode, it is likely very specific to the processor family, and you likely will never gain access to how it works unless you work for Intel or AMD, each of which likely have their own internals. So you would need to get a job at one of the two, then work your way through the trenches to become one of what is likely an elite team that does this work. And once you get that far your career is trapped, your skills may be limited to one job at one company. You might have more fun programming individual gpus on a video card, something that is documented or at least has tools, something you can do today without spending 10 years at AMD or Intel to possibly get nowhere.
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