As an example, copied from jQuery 1.2.6:
jQuery.fn = jQuery.prototype = { init: function( selector, context ) { // Make sure that a selection was provided selector = selector || document; .......... }, };
I have read some posts here like JavaScript: What are .extend and .prototype used for? and know a prototype can be used in a subclass to extend some methods.
But I cannot understand the usage in the above snippet from jQuery.
Are there any canonical documents describing the prototype?
Thanks.
The prototype is an object that is associated with every functions and objects by default in JavaScript, where function's prototype property is accessible and modifiable and object's prototype property (aka attribute) is not visible. Every function includes prototype object by default.
__proto__ is a way to inherit properties from an object in JavaScript. __proto__ a property of Object. prototype is an accessor property that exposes the [[Prototype]] of the object through which it is accessed. POSTly is a web-based API tool that allows for fast testing of your APIs (REST, GraphQL).
prototype is a property of a Function object. It is the prototype of objects constructed by that function. __proto__ is an internal property of an object, pointing to its prototype. Current standards provide an equivalent Object.
The prototype property is an object which contains a constructor property and its value is Point2D function: Point2D.prototype.constructor = Point2D . And when you call Point2D with new keyword, newly created objects will inherit all properties from Point2D.prototype .
All objects have a prototype
property. It is simply an object from which other objects can inherit properties. The snippet you have posted simply assigns an object with some properties (such as init
) to the prototype
of jQuery
, and aliases jQuery.prototype
to jQuery.fn
because fn
is shorter and quicker to type. If you forget about jQuery temporarily, consider this simple example:
function Person(name) { this.name = name; } Person.prototype.sayHello = function () { alert(this.name + " says hello"); }; var james = new Person("James"); james.sayHello(); // Alerts "James says hello"
In this example, Person
is a constructor function. It can be instantiated by calling it with the new
operator. Inside the constructor, the this
keyword refers to the instance, so every instance has its own name
property.
The prototype
of Person
is shared between all instances. So all instances of Person
have a sayHello
method that they inherit from Person.prototype
. By defining the sayHello
method as a property of Person.prototype
we are saving memory. We could just as easily give every instance of Person
its own copy of the method (by assigning it to this.sayHello
inside the constructor), but that's not as efficient.
In jQuery, when you call the $
method, you're really creating an instance of jQuery.prototype.init
(remember that jQuery.fn === jQuery.prototype
):
return new jQuery.fn.init(selector, context, rootjQuery);
And if you look at jQuery.fn.init
:
jQuery.fn.init.prototype = jQuery.fn;
So really, you're creating an instance of jQuery
which has access to all the methods declared on jQuery.prototype
. As discussed previously, this is much more efficient than declaring those methods on each instance of jQuery
.
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