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What do "Dirty" and "Resident" mean in relation to Virtual Memory?

I dropped out of the CS program at my university... So, can someone who has a full understanding of Computer Science please tell me: what is the meaning of Dirty and Resident, as relates to Virtual Memory? And, for bonus points, what the heck is Virtual Memory anyway? I am using the Allocations/VM Tracker tool in Instruments to analyze an iOS app.

*Hint - try to explain as if you were talking to an 8-year old kid or a complete imbecile. Thanks guys.

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m0rtimer Avatar asked Mar 03 '11 02:03

m0rtimer


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What is dirty in memory?

'Dirty' memory is memory representing data on disk that has been changed but has not yet been written out to disk. Among other things, it includes: Memory containing buffered writes that have not been flushed to disk yet. Regions of memory mapped files that have been updated but not written out to disk yet.

What does resident memory mean?

Resident memory is the amount of memory that is actually in RAM. Writable memory is the amount of address space that your process has allocated with write privileges.

What is the difference between virtual and resident memory?

To summarize : resident memory is what is actually in physical memory right now, and virtual size is the total, necessary physical memory to load all components.

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– Resident Bit: A single bit in every page table entry. • 1: Resident in RAM, use the physical page number to translate the virtual address to a physical address.


1 Answers

"Dirty memory" is memory which has been changed somehow - that's memory which the garbage collector has to look at, and then decide what to do with it. Depending on how you build your data structures, you could cause the garbage collector to mark a lot of memory as dirty, having each garbage collection cycle take longer than required. Keeping this number low means your program will run faster, and will be less likely to experience noticeable garbage collection pauses. For most people, this is not really a concern.

"Resident memory" is memory which is currently loaded into RAM - memory which is actually being used. While your application may require that a lot of different items be tracked in memory, it may only require a small subset be accessible at any point in time. Keeping this number low means your application has lower loading times, plays well with others, and reduces the risk you'll run out of memory and crash as your application is running. This is probably the number you should be paying attention to, most of the time.

"Virtual memory" is the total amount of data that your application is keeping track of at any point in time. This number is different from what is in active use (what's being used is marked as "Resident memory") - the system will keep data that's tracked but not used by your application somewhere other than actual memory. It might, for example, save it to disk.

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blueberryfields Avatar answered Oct 24 '22 00:10

blueberryfields