What are the advantages (the list of possible disadvantages is lenghtly) of doing 100% managed development using C++/CLI (that is, compile with /clr:safe which "generates ... assemblies, like those written in ... C#")? Especially when compard to C# (note C++/CLI : Advantages over C# and Is there any advantage to using C++/CLI over either standard C++ or C#? are mostly about managed/unmanaged interop).
For example, here are a few off the top of my head:
C++-style references for managed types, not as elegant as full blown non-nullable references but better than nothing or using a work-around.
templates which are more powerful than generics
preprocessor (this may be a disadvantage!, but macros can be useful for code generation)
stack semantics for reference types--automatically calling IDisposable::Dispose()
easier implementation of Dispose() via C++ destructor
C# 3.0 added auto-implemented properties, so that is no longer a C++/CLI advantage.
If you want to interface with lots of unmanaged code, it might be easier to use C++/CLI. You need C++/CLI if you want to write a DLL that is callable from an unmanaged language. For example I have DLLs written in C# that are called by ADA. ADA has to link with an unmanaged library, and that is C++/CLI.
C++/CLI is variant of the C++ programming language, modified for Common Language Infrastructure. It has been part of Visual Studio 2005 and later, and provides interoperability with other . NET languages such as C#. Microsoft created C++/CLI to supersede Managed Extensions for C++.
Performance: C++ is widely used when higher level languages are not efficient. C++ code is much faster than C# code, which makes it a better solution for applications where performance is important.
The . NET framework can work with several programming languages such as C#, VB.NET, C++ and F#.
I would think that the single biggest advantage is the managed/unmanaged interop. Writing pure managed C++/CLI would (to me at least) without interoping with C# or other .Net languages seems like missing the point entirely. Yeah you could do this, but why would you.
If you're going to write pure managed code why not use C#. Especially (like nobugs said) if VS2010 drops IntelliSense support for C++/CLI. Also in VS2008 the IntelliSense for C++/CLI isn't as good the C# IntelliSense; so from a developer standpoint, it's easier to work/explore/refactor in C# than C++/CLI.
If you want some of the C++ benefits you list like the preprocessor, stack semantics and templates, then why not use C++?
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