I have tried reading some articles, but I am not very clear on the concepts yet.
Would someone like to take a shot at explaining to me what these technologies are:
One thing that I came across every time was, the server keeps a connection open and pushes data to the client. How is the connection kept open, and how does the client get the pushed data? (How does the client use the data, maybe some code might help?)
Now, which one of them should I use for a real-time app. I have been hearing a lot about websockets (with socket.io [a node.js library]) but why not PHP?
Long polling takes HTTP request/response polling and makes it more efficient, since repeated requests to a server wastes resources. For example, establishing a new connection, parsing the HTTP headers, a query for new data, response generation and delivery, and finally connection closure and clean up.
Obviously, the major difference between WebSockets and Server-Sent Events is that WebSockets are bidirectional (allowing communication between the client and the server) while SSEs are mono-directional (only allowing the client to receive data from the server).
Use cases for SSE and WebSocket SSE is best used when it's not necessary to send data from client to server. For example, in status updates and push notification applications, the data flow is from the server to the client only. This is what SSE is designed for, so WebSocket would be overkill.
HTTP Long Polling is a technique used to push information to a client as soon as possible on the server. As a result, the server does not have to wait for the client to send a request. In Long Polling, the server does not close the connection once it receives a request from the client.
In the examples below the client is the browser and the server is the webserver hosting the website.
Before you can understand these technologies, you have to understand classic HTTP web traffic first.
The server sends an event to the client when there's new information available.
The server and the client can now send each other messages when new data (on either side) is available.
Comet is a collection of techniques prior to HTML5 which use streaming and long-polling to achieve real time applications. Read more on wikipedia or this article.
Now, which one of them should I use for a realtime app (that I need to code). I have been hearing a lot about websockets (with socket.io [a node.js library]) but why not PHP ?
You can use PHP with WebSockets, check out Ratchet.
Tieme put a lot of effort into his excellent answer, but I think the core of the OP's question is how these technologies relate to PHP rather than how each technology works.
PHP is the most used language in web development besides the obvious client side HTML, CSS, and Javascript. Yet PHP has 2 major issues when it comes to real-time applications:
libphp5.so
on Linux, php5ts.dll
on Windows, etc) as if it still a CGI processing a GET/POST request. It still executes code as if it just has to build a "page" and then end its life cycle. As a result, it has very little support for multi-thread or event-driven programming (within PHP userspace), making it currently unpractical for real-time, multi-user applications.Note that PHP does have extensions to provide event loops (such as libevent
) and threads (such as pthreads
) in PHP userspace, but very, very, few of the applications use these.
PHP 7 will be a great step to fix these issues as well, and seems very promising as a platform for real-time applications.
Basically, polling is a technique of requesting the information from the server after regular intervals. This connection happens by following HTTP protocol. There are two types of polling:
In short polling, the client requests information from the server. The server processes the request. If data is available for the request, server responds to the request with the required information. However, if the server has no data available for the client, server returns an empty response. In both the situation, the connection will be closed after returning the response. Clients keep issuing new requests even after server sends the empty responses. This mechanism increases the network cost on the server.
In long polling, the clients can request information from the server with the expectation that the server may not respond immediately. When the server receives the request, if it has no fresh data for the client, rather than returning an empty response, the server keeps the request open and waits for data to arrive. When the server receives new data, it delivers the response to the client right away, completing the open request. The client can then send another request for new updates after getting the answer from the server. Long polling reduces costs by reducing the number of empty responses.
WebSocket is a protocol that provides two-way(bi-directional) communication channels over a single TCP connection. Websocket facilitates a persistent connection between a client and a server, allowing both parties to begin transferring data at any moment. The WebSocket handshake is the procedure through which the client creates a WebSocket connection. If the operation is successful, the server and client can send and receive data at any time. Mostly used in real-time web applications such as WhatsApp, Uber.
Unlike WebSockets, we can not issue requests from a client to a server using SSE since it's a one-way connection. When we require "near real-time" transmission from the server to the client, or if the server generates data in a loop, SSE is the ideal choice.
Comet is a web application design paradigm that describes a continuous, two-way interaction between a server and a web browser using native HTTP methods. Comet is an umbrella term. Ajax Push, HTTP Streaming, and HTTP Server Push are some of the HTTP mechanisms that may be used to provide this event-driven interaction.
You can easily use Node.JS in your web app only for real-time communication. Node.JS is really powerful when it's about WebSockets. Therefore "PHP Notifications via Node.js" would be a great concept.
See this example: Creating a Real-Time Chat App with PHP and Node.js
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