Logo Questions Linux Laravel Mysql Ubuntu Git Menu
 

WebGL: Prevent color buffer from being cleared

Tags:

html

webgl

Even if I remove

gl.clearColor(c[0],c[1],c[2],1.0);
gl.clear(gl.COLOR_BUFFER_BIT );

the screen still gets cleared at the beginning of the next draw cycle. Is there a way to prevent this. I´d like to achive some kind of overpaint effect.

like image 714
Automat Avatar asked Jan 30 '13 14:01

Automat


1 Answers

When you create your WebGLRenderingContext you can tell it to preserve the drawing buffer.

gl = someCanvas.getContext("webgl", { preserveDrawingBuffer: true });

The default is preserveDrawingBuffer: false because it's faster in some cases.

like image 138
gman Avatar answered Nov 15 '22 12:11

gman