Originally, I thought this was an issue of the code I was writing, but I've just downloaded four or five WatchKit projects even one from Apple. All of them, fail to load.
I've uninstalled Xcode, reinstalled it and still nothing. Any one else experiencing the same issue? Workarounds? Solutions?
You can see in the screenshot above what the loading screen looks like.
I am already bloody sick of official Xcode 6.2 & WatchKit Simulator. It is so super flaky. Here's another fun fact, if there is some constraint in your storyboard that the watchKit doesn't like then it will also keep looping in an infinite loop without letting anyone know why its doing that. What you need to do is
I had to spend hours debugging this crap.
UPDATE: If the above steps don't work for you then try this
I experienced this a lot with Xcode 6.2 beta 1. I only got this a few times with beta 2 and 3. Here is what I would do to get it to work.
This would generally fix the app just spinning for me. With beta 1 sometimes I would have to do this two or three times to get it up and running. Once I had it running, it would usually not do it again for a while. With beta 2 and 3 I only saw this a few times.
I always get this issue with Xcode 6.3. I've spent a lot of time on resetting caches in simulator, cleaning/rebuilding projects and so on. But only one thing always helps me. I just add new blank interface controller on my storyboard and create sequence to it from my main controller.
And when I get this infinite loading of my app, I just swipe to my blank controller and than back to my main controller. After that everything works fine.
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