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Vertical (rotated) label in Android

Here is my elegant and simple vertical text implementation, extending TextView. This means that all standard styles of TextView may be used, because it is extended TextView.

public class VerticalTextView extends TextView{
   final boolean topDown;

   public VerticalTextView(Context context, AttributeSet attrs){
      super(context, attrs);
      final int gravity = getGravity();
      if(Gravity.isVertical(gravity) && (gravity&Gravity.VERTICAL_GRAVITY_MASK) == Gravity.BOTTOM) {
         setGravity((gravity&Gravity.HORIZONTAL_GRAVITY_MASK) | Gravity.TOP);
         topDown = false;
      }else
         topDown = true;
   }

   @Override
   protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec){
      super.onMeasure(heightMeasureSpec, widthMeasureSpec);
      setMeasuredDimension(getMeasuredHeight(), getMeasuredWidth());
   }

   @Override
   protected boolean setFrame(int l, int t, int r, int b){
      return super.setFrame(l, t, l+(b-t), t+(r-l));
   }

   @Override
   public void draw(Canvas canvas){
      if(topDown){
         canvas.translate(getHeight(), 0);
         canvas.rotate(90);
      }else {
         canvas.translate(0, getWidth());
         canvas.rotate(-90);
      }
      canvas.clipRect(0, 0, getWidth(), getHeight(), android.graphics.Region.Op.REPLACE);
      super.draw(canvas);
   }
}

By default, rotated text is from top to bottom. If you set android:gravity="bottom", then it's drawn from bottom to top.

Technically, it fools underlying TextView to think that it's normal rotation (swapping width/height in few places), while drawing it rotated. It works fine also when used in an xml layout.

EDIT: posting another version, above has problems with animations. This new version works better, but loses some TextView features, such as marquee and similar specialties.

public class VerticalTextView extends TextView{
   final boolean topDown;

   public VerticalTextView(Context context, AttributeSet attrs){
      super(context, attrs);
      final int gravity = getGravity();
      if(Gravity.isVertical(gravity) && (gravity&Gravity.VERTICAL_GRAVITY_MASK) == Gravity.BOTTOM) {
         setGravity((gravity&Gravity.HORIZONTAL_GRAVITY_MASK) | Gravity.TOP);
         topDown = false;
      }else
         topDown = true;
   }

   @Override
   protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec){
      super.onMeasure(heightMeasureSpec, widthMeasureSpec);
      setMeasuredDimension(getMeasuredHeight(), getMeasuredWidth());
   }

   @Override
   protected void onDraw(Canvas canvas){
      TextPaint textPaint = getPaint(); 
      textPaint.setColor(getCurrentTextColor());
      textPaint.drawableState = getDrawableState();

      canvas.save();

      if(topDown){
         canvas.translate(getWidth(), 0);
         canvas.rotate(90);
      }else {
         canvas.translate(0, getHeight());
         canvas.rotate(-90);
      }


      canvas.translate(getCompoundPaddingLeft(), getExtendedPaddingTop());

      getLayout().draw(canvas);
      canvas.restore();
  }
}

EDIT Kotlin version:

import android.content.Context
import android.graphics.Canvas
import android.text.BoringLayout
import android.text.Layout
import android.text.TextUtils.TruncateAt
import android.util.AttributeSet
import android.view.Gravity
import androidx.appcompat.widget.AppCompatTextView
import androidx.core.graphics.withSave

class VerticalTextView(context: Context, attrs: AttributeSet) : AppCompatTextView(context, attrs) {
    private val topDown = gravity.let { g ->
        !(Gravity.isVertical(g) && g.and(Gravity.VERTICAL_GRAVITY_MASK) == Gravity.BOTTOM)
    }
    private val metrics = BoringLayout.Metrics()
    private var padLeft = 0
    private var padTop = 0

    private var layout1: Layout? = null

    override fun setText(text: CharSequence, type: BufferType) {
        super.setText(text, type)
        layout1 = null
    }

    private fun makeLayout(): Layout {
        if (layout1 == null) {
            metrics.width = height
            paint.color = currentTextColor
            paint.drawableState = drawableState
            layout1 = BoringLayout.make(text, paint, metrics.width, Layout.Alignment.ALIGN_NORMAL, 2f, 0f, metrics, false, TruncateAt.END, height - compoundPaddingLeft - compoundPaddingRight)
            padLeft = compoundPaddingLeft
            padTop = extendedPaddingTop
        }
        return layout1!!
    }

    override fun onDraw(c: Canvas) {
        //      c.drawColor(0xffffff80); // TEST
        if (layout == null)
            return
        c.withSave {
            if (topDown) {
                val fm = paint.fontMetrics
                translate(textSize - (fm.bottom + fm.descent), 0f)
                rotate(90f)
            } else {
                translate(textSize, height.toFloat())
                rotate(-90f)
            }
            translate(padLeft.toFloat(), padTop.toFloat())
            makeLayout().draw(this)
        }
    }
}

I implemented this for my ChartDroid project. Create VerticalLabelView.java:

public class VerticalLabelView extends View {
    private TextPaint mTextPaint;
    private String mText;
    private int mAscent;
    private Rect text_bounds = new Rect();

    final static int DEFAULT_TEXT_SIZE = 15;

    public VerticalLabelView(Context context) {
        super(context);
        initLabelView();
    }

    public VerticalLabelView(Context context, AttributeSet attrs) {
        super(context, attrs);
        initLabelView();

        TypedArray a = context.obtainStyledAttributes(attrs, R.styleable.VerticalLabelView);

        CharSequence s = a.getString(R.styleable.VerticalLabelView_text);
        if (s != null) setText(s.toString());

        setTextColor(a.getColor(R.styleable.VerticalLabelView_textColor, 0xFF000000));

        int textSize = a.getDimensionPixelOffset(R.styleable.VerticalLabelView_textSize, 0);
        if (textSize > 0) setTextSize(textSize);

        a.recycle();
    }

    private final void initLabelView() {
        mTextPaint = new TextPaint();
        mTextPaint.setAntiAlias(true);
        mTextPaint.setTextSize(DEFAULT_TEXT_SIZE);
        mTextPaint.setColor(0xFF000000);
        mTextPaint.setTextAlign(Align.CENTER);
        setPadding(3, 3, 3, 3);
    }

    public void setText(String text) {
        mText = text;
        requestLayout();
        invalidate();
    }

    public void setTextSize(int size) {
        mTextPaint.setTextSize(size);
        requestLayout();
        invalidate();
    }

    public void setTextColor(int color) {
        mTextPaint.setColor(color);
        invalidate();
    }

    @Override
    protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {

        mTextPaint.getTextBounds(mText, 0, mText.length(), text_bounds);
        setMeasuredDimension(
                measureWidth(widthMeasureSpec),
                measureHeight(heightMeasureSpec));
    }

    private int measureWidth(int measureSpec) {
        int result = 0;
        int specMode = MeasureSpec.getMode(measureSpec);
        int specSize = MeasureSpec.getSize(measureSpec);

        if (specMode == MeasureSpec.EXACTLY) {
            // We were told how big to be
            result = specSize;
        } else {
            // Measure the text
            result = text_bounds.height() + getPaddingLeft() + getPaddingRight();

            if (specMode == MeasureSpec.AT_MOST) {
                // Respect AT_MOST value if that was what is called for by measureSpec
                result = Math.min(result, specSize);
            }
        }
        return result;
    }

    private int measureHeight(int measureSpec) {
        int result = 0;
        int specMode = MeasureSpec.getMode(measureSpec);
        int specSize = MeasureSpec.getSize(measureSpec);

        mAscent = (int) mTextPaint.ascent();
        if (specMode == MeasureSpec.EXACTLY) {
            // We were told how big to be
            result = specSize;
        } else {
            // Measure the text
            result = text_bounds.width() + getPaddingTop() + getPaddingBottom();

            if (specMode == MeasureSpec.AT_MOST) {
                // Respect AT_MOST value if that was what is called for by measureSpec
                result = Math.min(result, specSize);
            }
        }
        return result;
    }

    @Override
    protected void onDraw(Canvas canvas) {
        super.onDraw(canvas);

        float text_horizontally_centered_origin_x = getPaddingLeft() + text_bounds.width()/2f;
        float text_horizontally_centered_origin_y = getPaddingTop() - mAscent;

        canvas.translate(text_horizontally_centered_origin_y, text_horizontally_centered_origin_x);
        canvas.rotate(-90);
        canvas.drawText(mText, 0, 0, mTextPaint);
    }
}

And in attrs.xml:

<resources>
     <declare-styleable name="VerticalLabelView">
        <attr name="text" format="string" />
        <attr name="textColor" format="color" />
        <attr name="textSize" format="dimension" />
    </declare-styleable>
</resources>

Tried both of the VerticalTextView classes in the approved answer, and they worked reasonably well.

But no matter what I tried, I was unable to position those VerticalTextViews in the center of the containing layout (a RelativeLayout which is part of an item inflated for a RecyclerView).

FWIW, after looking around, I found yoog568's VerticalTextView class on GitHub:

https://github.com/yoog568/VerticalTextView/blob/master/src/com/yoog/widget/VerticalTextView.java

which I was able to position as desired. You also need to include the following attributes definition in your project:

https://github.com/yoog568/VerticalTextView/blob/master/res/values/attr.xml


One way to achieve these would be:

  1. Write your own custom view and override onDraw(Canvas). You can draw the text on the canvas and then rotate the canvas.
  2. Same as 1. except this time use a Path and draw text using drawTextOnPath(...)

There are some minor things need to be pay attention on.

It depends on the charset when choosing the rotate or the path ways. for example, if the target charset is English like, and the expected effect looks like,

a
b
c
d

you can get this effect by drawing each character one by one, no rotate or path needed.

enter image description here

you may need rotate or path to get this effect.

the tricky part is when you try to render charset such like Mongolian. the glyph in the Typeface need to be rotated 90 degree, so drawTextOnPath() will be a good candidate to use.


check = (TextView)findViewById(R.id.check);
check.setRotation(-90);

This worked for me, just fine. As for the vertically going down letters - I dont' know.


Following Pointer Null's answer, I've been able to center the text horizontally by modifying the onDraw method this way:

@Override
protected void onDraw(Canvas canvas){
    TextPaint textPaint = getPaint();
    textPaint.setColor(getCurrentTextColor());
    textPaint.drawableState = getDrawableState();
    canvas.save();
    if(topDown){
        canvas.translate(getWidth()/2, 0);
        canvas.rotate(90);
    }else{
        TextView temp = new TextView(getContext());
        temp.setText(this.getText().toString());
        temp.setTypeface(this.getTypeface());
        temp.measure(0, 0);
        canvas.rotate(-90);
        int max = -1 * ((getWidth() - temp.getMeasuredHeight())/2);
        canvas.translate(canvas.getClipBounds().left, canvas.getClipBounds().top - max);
    }
    canvas.translate(getCompoundPaddingLeft(), getExtendedPaddingTop());
    getLayout().draw(canvas);
    canvas.restore();
}

You might need to add a portion of the TextView measuredWidth to center a multilined text.