I have a collection of elements in a std::vector that are sorted in a descending order starting from the first element. I have to use a vector because I need to have the elements in a contiguous chunk of memory. And I have a collection holding many instances of vectors with the described characteristics (always sorted in a descending order).
Now, sometimes, when I find out that I have too many elements in the greater collection (the one that holds these vectors), I discard the smallest elements from these vectors some way similar to this pseudo-code:
grand_collection: collection that holds these vectors
T: type argument of my vector
C: the type that is a member of T, that participates in the < comparison (this is what sorts data before they hit any of the vectors).
std::map<C, std::pair<T::const_reverse_iterator, std::vector<T>&>> what_to_delete;
iterate(it = grand_collection.begin() -> grand_collection.end())
{
iterate(vect_rit = it->rbegin() -> it->rend())
{
// ...
what_to_delete <- (vect_rit->C, pair(vect_rit, *it))
if (what_to_delete.size() > threshold)
what_to_delete.erase(what_to_delete.begin());
// ...
}
}
Now, after running this code, in what_to_delete
I have a collection of iterators pointing to the original vectors that I want to remove from these vectors (overall smallest values). Remember, the original vectors are sorted before they hit this code, which means that for any what_to_delete[0 - n]
there is no way that an iterator on position n - m
would point to an element further from the beginning of the same vector than n
, where m > 0
.
When erasing elements from the original vectors, I have to convert a reverse_iterator to iterator. To do this, I rely on C++11's §24.4.1/1:
The relationship between reverse_iterator and iterator is &*(reverse_iterator(i)) == &*(i- 1)
Which means that to delete a vect_rit
, I use:
vector.erase(--vect_rit.base());
Now, according to C++11 standard §23.3.6.5/3
:
iterator erase(const_iterator position); Effects: Invalidates iterators and references at or after the point of the erase.
How does this work with reverse_iterators? Are reverse_iterators internally implemented with a reference to a vector's real beginning (vector[0]
) and transforming that vect_rit to a classic iterator so then erasing would be safe? Or does reverse_iterator use rbegin() (which is vector[vector.size()]
) as a reference point and deleting anything that is further from vector's 0-index would still invalidate my reverse iterator?
Edit:
Looks like reverse_iterator uses rbegin() as its reference point. Erasing elements the way I described was giving me errors about a non-deferenceable iterator after the first element was deleted. Whereas when storing classic iterators (converting to const_iterator
) while inserting to what_to_delete
worked correctly.
Now, for future reference, does The Standard specify what should be treated as a reference point in case of a random-access reverse_iterator? Or this is an implementation detail?
Thanks!
In the question you have already quoted exactly what the standard says a reverse_iterator
is:
The relationship between reverse_iterator and iterator is &*(reverse_iterator(i)) == &*(i- 1)
Remember that a reverse_iterator
is just an 'adaptor' on top of the underlying iterator (reverse_iterator::current
). The 'reference point', as you put it, for a reverse_iterator
is that wrapped iterator, current
. All operations on the reverse_iterator
really occur on that underlying iterator. You can obtain that iterator using the reverse_iterator::base()
function.
If you erase --vect_rit.base()
, you are in effect erasing --current
, so current
will be invalidated.
As a side note, the expression --vect_rit.base()
might not always compile. If the iterator is actually just a raw pointer (as might be the case for a vector
), then vect_rit.base()
returns an rvalue (a prvalue in C++11 terms), so the pre-decrement operator won't work on it since that operator needs a modifiable lvalue. See "Item 28: Understand how to use a reverse_iterator
's base iterator
" in "Effective STL" by Scott Meyers. (an early version of the item can be found online in "Guideline 3" of http://www.drdobbs.com/three-guidelines-for-effective-iterator/184401406).
You can use the even uglier expression, (++vect_rit).base()
, to avoid that problem. Or since you're dealing with a vector and random access iterators: vect_rit.base() - 1
Either way, vect_rit
is invalidated by the erase because vect_rit.current
is invalidated.
However, remember that vector::erase()
returns a valid iterator to the new location of the element that followed the one that was just erased. You can use that to 're-synchronize' vect_rit
:
vect_rit = vector_type::reverse_iterator( vector.erase(vect_rit.base() - 1));
From a standardese point of view (and I'll admit, I'm not an expert on the standard): From §24.5.1.1:
namespace std {
template <class Iterator>
class reverse_iterator ...
{
...
Iterator base() const; // explicit
...
protected:
Iterator current;
...
};
}
And from §24.5.1.3.3:
Iterator base() const; // explicit
Returns: current.
Thus it seems to me that so long as you don't erase anything in the vector
before what one of your reverse_iterator
s points to, said reverse_iterator
should remain valid.
Of course, given your description, there is one catch: if you have two contiguous elements in your vector that you end up wanting to delete, the fact that you vector.erase(--vector_rit.base())
means that you've invalidated the reverse_iterator
"pointing" to the immediately preceeding element, and so your next vector.erase(...)
is undefined behavior.
Just in case that's clear as mud, let me say that differently:
std::vector<T> v=...;
...
// it_1 and it_2 are contiguous
std::vector<T>::reverse_iterator it_1=v.rend();
std::vector<T>::reverse_iterator it_2=it_1;
--it_2;
// Erase everything after it_1's pointee:
// convert from reverse_iterator to iterator
std::vector<T>::iterator tmp_it=it_1.base();
// but that points one too far in, so decrement;
--tmp_it;
// of course, now tmp_it points at it_2's base:
assert(tmp_it == it_2.base());
// perform erasure
v.erase(tmp_it); // invalidates all iterators pointing at or past *tmp_it
// (like, say it_2.base()...)
// now delete it_2's pointee:
std::vector<T>::iterator tmp_it_2=it_2.base(); // note, invalid iterator!
// undefined behavior:
--tmp_it_2;
v.erase(tmp_it_2);
In practice, I suspect that you'll run into two possible implementations: more commonly, the underlying iterator
will be little more than a (suitably wrapped) raw pointer, and so everything will work perfectly happily. Less commonly, the iterator might actually try to track invalidations/perform bounds checking (didn't Dinkumware STL do such things when compiled in debug mode at one point?), and just might yell at you.
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