When I'm updating my first iOS app , I have 2 problems validating them,
*iPhone/iPod Touch:application executable is missing a required architecture.
At least one of the following architecture(s) must be present: armv7
*Unable to extract entitlements from application: (null)
The Info.plist and build settings are all the defaults, the only thing I changed is the code signing Identity debug and release to my distribution provisioning profile, with the app ID and Bundle Id identically.
This happened to me when i had my iphone 5 connected and built my archive. when i disconnected my iPhone and built my archive, it went through fine.
Make sure 'Build Active Architectures' is set to No in BOTH the project and target settings too as well as the answers here "Warning: iPhone apps should include an armv6 architecture" even with build config set
Now I resolved the problem, that was a very simple problem, it was with my executable name.
My target have an invalid character (+) then, when i upload my app it shows a problem (this bundle is invalid , the executable name can not contain this characters ....) then i changed the executable name from ${EXECUTABLE_NAME} to Chemistry, but the registered name of my app is Chemistry++.
And then the validate show others problems, which has been produced by changing this.
For resolving the problem I click on the project > target two times and changed the name, with no invalid characters ( * . , + {} () ) , all the problems disappeared.
Then it upload successfully.
(When I change the Info.plist executable name, for other name, it creates incompatibility, so don't to it and make it defaults ( ${EXECUTABLE_NAME} ), if you change, it creates other problems.)
Waiting for apple review!!!
Confirmed. I just unplugged my iPhone 5s and re-archived the app. It worked flawlessly.
Welp, I'll never get those 40 minutes of my life back.
I was connected with iPhone 5s and i got this error while validating my app
Setting "Build Active Architecture Only" to NO for targets and project resolve this issue.
Make sure you set "Build Active Architecture Only" to NO for all your targets, libraries and frameworks.
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