I want to use a reasonably full version of OpenGL (with extensions, etc.) and use the HD 3000 integrated graphics on my i5 chip. How do I do this?
So far, I've managed to install a free version of OpenGL and glut... it works, but it's gimpy. And I feel pretty certain that it's running as software-only since it's pretty slow. I'm using Visual Studio 2010 and programming in C.
Intel HD 3000 is not so bad! It should support modern OpenGL (3.+)
install: http://www.ozone3d.net/gpu_caps_viewer/ and check version to be sure.
here is a link for HD 4000 on IvyBridge http://www.geeks3d.com/20120506/intel-ivy-bridge-hd-graphics-4000-gpu-opengl-4-tessellation-tested/
Normally on Windows there is only OpenGL 1.1, but with usage os GLEW, GLEE libraries you can setup any version as you want (asumming that hardware supports that)
take a look at: http://www.opengl.org/wiki/OpenGL_Loading_Library
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