In NSHipter's article on method swizzling, it says "Swizzling should always be done in a dispatch_once." Why is this necessary since +load happens only once per class?
It's not required. +load
is guaranteed to be thread-safe and reentrant. See load_images
in objc-runtime-new.mm
:
/***********************************************************************
* load_images
* Process +load in the given images which are being mapped in by dyld.
* Calls ABI-agnostic code after taking ABI-specific locks.
*
* Locking: write-locks runtimeLock and loadMethodLock
**********************************************************************/
const char *
load_images(enum dyld_image_states state, uint32_t infoCount,
const struct dyld_image_info infoList[])
{
BOOL found;
recursive_mutex_lock(&loadMethodLock);
// Discover load methods
rwlock_write(&runtimeLock);
found = load_images_nolock(state, infoCount, infoList);
rwlock_unlock_write(&runtimeLock);
// Call +load methods (without runtimeLock - re-entrant)
if (found) {
call_load_methods();
}
recursive_mutex_unlock(&loadMethodLock);
return nil;
}
Notice the recursive mutex, that guarantees that all loads are done while blocking, and call_load_methods()
will ensure that +load only gets invoked once per implementation of +load
.
Note that +load
is special in that there can be multiple implementations of it on a per-class basis, which is one of the reasons why it's preferred for swizzling - your +load
, as well as the original +load
is guaranteed to be called.
Bonus: Here's the relevant documentation on call_load_methods()
that directly addresses why this is thread safe in the way that it is:
/***********************************************************************
* call_load_methods
* Call all pending class and category +load methods.
* Class +load methods are called superclass-first.
* Category +load methods are not called until after the parent class's +load.
*
* This method must be RE-ENTRANT, because a +load could trigger
* more image mapping. In addition, the superclass-first ordering
* must be preserved in the face of re-entrant calls. Therefore,
* only the OUTERMOST call of this function will do anything, and
* that call will handle all loadable classes, even those generated
* while it was running.
*
* The sequence below preserves +load ordering in the face of
* image loading during a +load, and make sure that no
* +load method is forgotten because it was added during
* a +load call.
* Sequence:
* 1. Repeatedly call class +loads until there aren't any more
* 2. Call category +loads ONCE.
* 3. Run more +loads if:
* (a) there are more classes to load, OR
* (b) there are some potential category +loads that have
* still never been attempted.
* Category +loads are only run once to ensure "parent class first"
* ordering, even if a category +load triggers a new loadable class
* and a new loadable category attached to that class.
*
* Locking: loadMethodLock must be held by the caller
* All other locks must not be held.
**********************************************************************/
void call_load_methods(void)
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