I'm trying to use a Cocoapods library (for an external SDK) but I haven't found any documentation to do it. I've already integrated it in the Android part by just adding a line to the Gradle
file.
Simply, I would like to create (or maybe find) a podfile
where I could add my dependency and use it in AppDelegate.swift
file.
What I tried so far is run pod init
in ios/
folder and then add my pod (pod 'Charts'
for example) and run pod install
but it says:
[!] CocoaPods did not set the base configuration of your project because your project already has a custom config set. In order for CocoaPods integration to work at all, please either set the base configurations of the target
Runner
toPods/Target Support Files/Pods-Runner/Pods-Runner.release.xcconfig
or include thePods/Target Support Files/Pods-Runner/Pods-Runner.release.xcconfig
in your build configuration (Flutter/Release.xcconfig
).
And then when I try to build on Xcode, it gives me this error:
error: The sandbox is not in sync with the Podfile.lock. Run 'pod install' or update your CocoaPods installation.
I think I'm doing it the right way and I've found nothing to help me on Flutter.io documentation.
Thanks in advance for your help!
System requirements. Your development environment must meet the macOS system requirements for Flutter with Xcode installed. Flutter supports iOS 11 and later. Additionally, you will need CocoaPods version 1.10 or later.
After you run pod init
and pod install
in the ios/
folder, add
#include "Pods/Target Support Files/Pods-Runner/Pods-Runner.debug.xcconfig"
to ios/Flutter/Debug.xcconfig
and add
#include "Pods/Target Support Files/Pods-Runner/Pods-Runner.release.xcconfig"
#include "Pods/Target Support Files/Pods-Runner/Pods-Runner.profile.xcconfig"
to ios/Flutter/Release.xcconfig
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