I have a multi monitor setup and I want to paint a vertical and horizontal line as the user moves their cursor. The lines I want to paint should span all monitors. I'm not entirely sure how to adjust my form to make this possible since when i make it full screen it only maximizes to one monitor.
Do i have to make a form per monitor and send signals to each one when the cursor moves for it to repaint the line?

using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Drawing.Drawing2D;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace fitAllScreens
{
    public partial class Form1 : Form
    {
        public Form1()
        {
            InitializeComponent();
            FullScreen();
        }
        public void FullScreen()
        {
            List<int> xBounds = new List<int>() {};
            List<int> yBounds = new List<int>() {};
            foreach (Screen screen in Screen.AllScreens)
            {
                var bounds = screen.Bounds;
                xBounds.Add(bounds.X);
                xBounds.Add(bounds.Right);
                yBounds.Add(bounds.Y);
                yBounds.Add(bounds.Bottom);
            }
            int minX = xBounds.Min();
            int maxX = xBounds.Max();
            int minY = yBounds.Min();
            int maxY = yBounds.Max();
            Console.WriteLine(minX + " - " + maxX + " - " + minY + " - " + maxY);
        }
        protected override void OnMouseMove(MouseEventArgs e)
        {
            base.OnMouseMove(e);
            Invalidate();
        }
        protected override void OnPaint(PaintEventArgs e)
        {
            var graphics = e.Graphics;
            base.OnPaint(e);
            // Draw ruler guides
            Console.WriteLine(Cursor.Position);
            var pos = this.PointToClient(Cursor.Position);
            using (var pen = new Pen(Color.Red))
            {
                pen.DashStyle = DashStyle.Dot;
                var screenBounds = Screen.PrimaryScreen.Bounds;
                graphics.DrawLine(pen, pos.X, screenBounds.Y, pos.X, screenBounds.Height);
                graphics.DrawLine(pen, screenBounds.X, pos.Y, screenBounds.Width, pos.Y);
            }
        }
    }
}
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I edited your code so it can fit all screens (I test it on 2 screens and it worked well).
 public partial class Form1 : Form
{
    int minX;
    int maxX;
    int minY;
    int maxY;
    public Form1()
    {
        InitializeComponent();
        this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.None;
        this.FormBorderStyle = FormBorderStyle.None;
        this.StartPosition = System.Windows.Forms.FormStartPosition.Manual;
        this.DoubleBuffered = true;
        FullScreen();
        CreateCloseButtons();
    }
    private void CloseButtons_Click(object sender, EventArgs e)
    {
        Application.Exit();
    }
    public void FullScreen()
    {
        List<int> xBounds = new List<int>() { };
        List<int> yBounds = new List<int>() { };
        foreach (Screen screen in Screen.AllScreens)
        {
            var bounds = screen.WorkingArea;
            xBounds.Add(bounds.X);
            xBounds.Add(bounds.Right);
            yBounds.Add(bounds.Y);
            yBounds.Add(bounds.Bottom);
        }
        minX = xBounds.Min();
        maxX = xBounds.Max();
        minY = yBounds.Min();
        maxY = yBounds.Max();
        this.Location = new Point(minX, minY);
        //this.Location = this.PointToClient(new Point(minX, minY));
        this.Size = new Size(maxX - minX, maxY - minY);
    }
    protected override void OnMouseMove(MouseEventArgs e)
    {
        Console.WriteLine(this.Location.X + " - " + this.Location.Y);
        Console.WriteLine(this.Size.Width + " - " + this.Location.Y);
        base.OnMouseMove(e);
        Invalidate(false);
    }
    protected override void OnPaint(PaintEventArgs e)
    {
        base.OnPaint(e);
        var pos = this.PointToClient(Cursor.Position);
        using (var pen = new Pen(Color.Red))
        {
            pen.Width = 2;
            pen.DashStyle = DashStyle.Dot;
            e.Graphics.DrawLine(pen, pos.X, minY, pos.X, this.Height);
            e.Graphics.DrawLine(pen, minX, pos.Y, this.Width, pos.Y);
        }
    }
    private void CreateCloseButtons()
    {
        Button button1 = new System.Windows.Forms.Button();
        Button button2 = new System.Windows.Forms.Button();
        Button button3 = new System.Windows.Forms.Button();
        Button button4 = new System.Windows.Forms.Button();
        button1.Click += CloseButtons_Click;
        button2.Click += CloseButtons_Click;
        button3.Click += CloseButtons_Click;
        button4.Click += CloseButtons_Click;
        // 
        // top right
        // 
        button1.BackColor = System.Drawing.Color.Red;
        button1.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
        button1.ForeColor = System.Drawing.SystemColors.ButtonFace;
        button1.Location = new System.Drawing.Point(0, 0);
        button1.Name = "button1";
        button1.Size = new System.Drawing.Size(21, 23);
        button1.TabIndex = 0;
        button1.Text = "X";
        button1.UseVisualStyleBackColor = false;
        // 
        // bottom left
        // 
        button2.BackColor = System.Drawing.Color.Red;
        button2.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
        button2.ForeColor = System.Drawing.SystemColors.ButtonFace;
        button2.Location = new System.Drawing.Point(0, this.Height - 23);
        button2.Name = "button2";
        button2.Size = new System.Drawing.Size(21, 23);
        button2.TabIndex = 1;
        button2.Text = "X";
        button2.UseVisualStyleBackColor = false;
        button2.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
        // 
        // bottom right
        // 
        button3.BackColor = System.Drawing.Color.Red;
        button3.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
        button3.ForeColor = System.Drawing.SystemColors.ButtonFace;
        button3.Location = new System.Drawing.Point(this.Width - 21, this.Height - 23);
        button3.Name = "button3";
        button3.Size = new System.Drawing.Size(21, 23);
        button3.TabIndex = 2;
        button3.Text = "X";
        button3.UseVisualStyleBackColor = false;
        button3.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
        // 
        // top right
        // 
        button4.BackColor = System.Drawing.Color.Red;
        button4.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
        button4.ForeColor = System.Drawing.SystemColors.ButtonFace;
        button4.Location = new System.Drawing.Point(this.Width - 21, 0);
        button4.Name = "button4";
        button4.Size = new System.Drawing.Size(21, 23);
        button4.TabIndex = 3;
        button4.Text = "X";
        button4.UseVisualStyleBackColor = false;
        button4.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right)));
        this.Controls.Add(button4);
        this.Controls.Add(button3);
        this.Controls.Add(button2);
        this.Controls.Add(button1);
    }
}
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