I was doing a little research into this, and I found this question. I implemented the code used there, but nothing happened. Here is the exact code I am using:
.h file
#import <Cocoa/Cocoa.h>
@interface Test : NSView {
}
-(void)keyUp:(NSEvent*)event;
-(void)keyDown:(NSEvent*)event;
@end
.m file
#import "Test.h"
@implementation Test
- (void)keyDown:(NSEvent*)event {
    NSLog(@"A key has been pressed");
    switch( [event keyCode] ) {
        case 126:       // up arrow
        case 125:       // down arrow
        case 124:       // right arrow
        case 123:       // left arrow
            NSLog(@"Arrow key pressed!");
            break;
        default:
            NSLog(@"Key pressed: %@", event);
            break;
    }
}
@end
What is wrong? Is there something that I have to add to the interface?
EDIT: Well, something actually did happen. I my computer beeped at me. Nothing more.
Implement acceptsFirstResponder:
- (BOOL)acceptsFirstResponder
{
    return YES;
}
Also, make sure that your view is first responder (e.g. by clicking inside the view).
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