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Luke Usherwood

Luke Usherwood has asked 4 questions and find answers to 8 problems.

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About

My current (spare-time) project: TracInstant

If I could get to shake one person's hand: Doug Lea. For pushing the boundaries of concurrency yet making it accessible to all via object oriented code. I can't help but smile each time I look into ConcurrentSkipListMap: absolute insanity and pure beauty, superimposed.

If I still had time for myself, I'd probably be playing with physics simulations, or real-time dynamic-control & autonomous flight with quadrotors. (Looking forward to time & excuses to play around once my kids are a bit older!)

Interested in numerical algorithms, user interfaces, parallel algorithms. Past interests in 3D graphics, machine vision & I've dabbled in Electronics.

I cut my first code on a ZX81, then Spectrum. Proudest early achievement was a crude 3D renderer on an Amstrad CPC 464, could fly around in wireframe & then do a polygon-fill paint. (Oh, but the 3rd degree of rotation! Who would have guessed I needed a 4x4 matrix... I didn't even know about matrices.) My code was of course rubbish, but I've been striving to improve that ever since... :-) I'm not sure this process will ever end, as practices in the whole profession continue to evolve, which is nice to see & be part of.