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unresolved external symbol error when importing libraries for OpenCV2.3 in Visual Studios 2010 Express C++

first time posting a question here to stackoverflow. Sorry if I butcher the formatting!

I am attempting to follow a basic tutorial on openCV, namely this one: http://aishack.in/tutorials/tracking-colored-objects-in-opencv/

I have looked at various tutorial online on how to install openCV, including:

Setup OpenCV-2.3 for Visual Studio 2010 and opencv.willowgarage.com/wiki/VisualC%2B%2B

without much luck.

The current version I have running right now is OpenCV 2.3.0. I am currently running on Windows 7 with Microsoft Visual C++ Express 2010.

Whenever I try to build and run my code, I get the following errors:

1>------ Build started: Project: Camera, Configuration: Debug Win32 ------
1>camera.obj : error LNK2019: unresolved external symbol _cvReleaseImage referenced in function "struct _IplImage * __cdecl GetThresholdedImage(struct _IplImage *)" (?GetThresholdedImage@@YAPAU_IplImage@@PAU1@@Z)
1>camera.obj : error LNK2019: unresolved external symbol _cvInRangeS referenced in function "struct _IplImage * __cdecl GetThresholdedImage(struct _IplImage *)" (?GetThresholdedImage@@YAPAU_IplImage@@PAU1@@Z)
1>camera.obj : error LNK2019: unresolved external symbol _cvCvtColor referenced in function "struct _IplImage * __cdecl GetThresholdedImage(struct _IplImage *)" (?GetThresholdedImage@@YAPAU_IplImage@@PAU1@@Z)
1>camera.obj : error LNK2019: unresolved external symbol _cvCreateImage referenced in function "struct _IplImage * __cdecl GetThresholdedImage(struct _IplImage *)" (?GetThresholdedImage@@YAPAU_IplImage@@PAU1@@Z)
1>camera.obj : error LNK2019: unresolved external symbol _cvGetSize referenced in function "struct _IplImage * __cdecl GetThresholdedImage(struct _IplImage *)" (?GetThresholdedImage@@YAPAU_IplImage@@PAU1@@Z)
1>camera.obj : error LNK2019: unresolved external symbol _cvReleaseCapture referenced in function _main
1>camera.obj : error LNK2019: unresolved external symbol _cvWaitKey referenced in function _main
1>camera.obj : error LNK2019: unresolved external symbol _cvShowImage referenced in function _main
1>camera.obj : error LNK2019: unresolved external symbol _cvAdd referenced in function _main
1>camera.obj : error LNK2019: unresolved external symbol _cvLine referenced in function _main
1>camera.obj : error LNK2019: unresolved external symbol _cvGetCentralMoment referenced in function _main
1>camera.obj : error LNK2019: unresolved external symbol _cvGetSpatialMoment referenced in function _main
1>camera.obj : error LNK2019: unresolved external symbol _cvMoments referenced in function _main
1>camera.obj : error LNK2019: unresolved external symbol _cvQueryFrame referenced in function _main
1>camera.obj : error LNK2019: unresolved external symbol _cvNamedWindow referenced in function _main
1>camera.obj : error LNK2019: unresolved external symbol _cvCreateCameraCapture referenced in function _main
1>C:\Users\Kevin\Documents\Visual Studio 2010\Projects\Camera\Debug\Camera.exe : fatal error LNK1120: 16 unresolved externals
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========

My code is as follows:

#include "cv.h"
#include "highgui.h"

IplImage* GetThresholdedImage(IplImage* img)
{
IplImage* imgHSV = cvCreateImage(cvGetSize(img), 8, 3);
cvCvtColor(img, imgHSV, CV_BGR2HSV);
IplImage* imgThreshed = cvCreateImage(cvGetSize(img), 8, 1);
cvInRangeS(imgHSV, cvScalar(20, 100, 100), cvScalar(30, 255, 255), imgThreshed);
cvReleaseImage(&imgHSV);
return imgThreshed;
}

int main()
{
CvCapture* capture = 0;
capture = cvCaptureFromCAM(1);
  if(!capture)
{
    printf("Could not initialize capturing...\n");
    getchar();
    return -1;
}

cvNamedWindow("video");
cvNamedWindow("thresh");
IplImage* imgScribble = NULL;

while(1)
{
    IplImage* frame = 0;
    frame = cvQueryFrame(capture);

    if(!frame)
        break;
    //cvErode(frame, frame, 0, 2); // ADD this line
    //initalize the scribble frame if has not already been done yet
    if(imgScribble == NULL)
    {
        imgScribble = cvCreateImage(cvGetSize(frame), 8, 3);
    }
    IplImage* imgYellowThresh = GetThresholdedImage(frame);

    CvMoments *moments = (CvMoments*)malloc(sizeof(CvMoments));
    cvMoments(imgYellowThresh, moments, 1);

    // The actual moment values
    double moment10 = cvGetSpatialMoment(moments, 1, 0);
    double moment01 = cvGetSpatialMoment(moments, 0, 1);
    double area = cvGetCentralMoment(moments, 0, 0);

    // Holding the last and current ball positions
    static int posX = 0;
    static int posY = 0;

    int lastX = posX;
    int lastY = posY;

    posX = moment10/area;
    posY = moment01/area;

    printf("position (%d,%d)\n", posX, posY);

    // We want to draw a line only if its a valid position
    if(lastX>0 && lastY>0 && posX>0 && posY>0)
    {
        // Draw a yellow line from the previous point to the current point
        cvLine(imgScribble, cvPoint(posX, posY), cvPoint(lastX, lastY), cvScalar(0,255,255), 5);
    }


    cvAdd(frame, imgScribble, frame);
    cvShowImage("thresh", imgYellowThresh);
    cvShowImage("video", frame);

    int c = cvWaitKey(5);
        if((char)c==27 )
        break;

    // Release the thresholded image+moments... we need no memory leaks.. please
    cvReleaseImage(&imgYellowThresh);

    delete moments;
}
// We're done using the camera. Other applications can now use it
 cvReleaseCapture(&capture);
cvReleaseCapture(&capture);
return 0;

}

I have installed Open CV to C:\OpenCV2.3

I have added additional dependencies, additional directories, ect. For the preferences for my project, they are as follows:

Additional Dependencies:

enter code here
opencv_core230.lib
opencv_highgui230.lib
opencv_legacy230.lib
opencv_video230.lib
opencv_ml230.lib
opencv_core230d.lib
opencv_highgui230d.lib
opencv_legacy230d.lib
opencv_video230d.lib
opencv_ml230d.lib
opencv_calib3d230d.lib

Aditional Library Directories: C:\OpenCV2.3\build\x64\vc10\lib;C:\OpenCV2.3\build\x64\vc10\bin;C:\OpenCV2.3\build\x64\vc10\staticlib;%(AdditionalLibraryDirectories)

Additional Include Directories:

C:\OpenCV2.3\build\include\opencv;C:\OpenCV2.3\build\include\opencv2;C:\OpenCV2.3\build\include

I also included a path to the DLL's on my path variable for windows:

;C:\OpenCV2.3\build\x64\vc10\bin;C:\OpenCV2.3\build\bin;

I've looked at other forums, other stack overflow questions, ect without much help. I have been trying to get this to work for the better part of a weekend. Any help would be much appreciated!

like image 738
Kevin Jonaitis Avatar asked May 06 '12 20:05

Kevin Jonaitis


1 Answers

If you DID explicitly set up linking with all the necessary libraries, but linking errors still show, you might be mixing up 64/32 bit libraries and application.

I.e. make sure that all library includes point to 32 bit version of libraries if you are building 32 bit application.

like image 106
Oleh Olkhovskyy Avatar answered Nov 16 '22 22:11

Oleh Olkhovskyy