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Unloading a dll file in mef

Tags:

c#

dll

mef

I have some plugins as dll files. My application loads the dll and it runs fine. but when I try to delete the old plugin and replace it with a new plugin it doesn't allow to do me. as it has been loaded by application. I have found that by using appdomain we can do that. but I am not able to find a solution in which mef is used.

I need a code which can run on mef. Below is my code which is used to load plugins.

//Creating an instance of aggregate catalog. It aggregates other catalogs
var aggregateCatalog = new AggregateCatalog();

//Build the directory path where the parts will be available
var directoryPath = "Path to plugins folder";

//Load parts from the available dlls in the specified path using the directory catalog
var directoryCatalog = new DirectoryCatalog(directoryPath, "*.dll");

//Add to the aggregate catalog
aggregateCatalog.Catalogs.Add(directoryCatalog);

//Crete the composition container
var container = new CompositionContainer(aggregateCatalog);


// Composable parts are created here i.e. the Import and Export components assembles here
container.ComposeParts(this);
like image 617
fhnaseer Avatar asked Feb 29 '12 07:02

fhnaseer


2 Answers

i have found that by using appdomain we can do that. but i am not able to find a solution in which mef is used.

Unfortunately, this is not supported by MEF. MEF was designed specifically for application extensibility, not as a general purpose plugin system which supports unloading and replacement of code at runtime.

The only way to make this work would be to use MEF within a separate AppDomain, and unload the AppDomain as a whole. The CLR itself has no support for unloading a loaded assembly other than unloading the entire AppDomain in which the assembly is opened.

like image 139
Reed Copsey Avatar answered Oct 20 '22 04:10

Reed Copsey


If you try to insert on catalog one Assembly Object like this:

Assembly assembly = Assembly.Load(System.IO.File.ReadAllBytes(Path.Combine(directoryPath, ItemPlugin)));
aggregateCatalog.Catalogs.Add(new AssemblyCatalog(assembly));

You can Delete/Change the file later...

like image 38
jcvpacheco Avatar answered Oct 20 '22 05:10

jcvpacheco