I have imported standard unitypackage file to my Unity3D project which has its own C# code. Then I open my Visual Studio Community Edition in order to use its code as namespace and I get this:

It doesn't even showing in Solution of this project:

There is no Nakama folder where these scripts are being located.
Is there any way to recreate project solution?
I'm using Visual Studio Community Edition 2015 14.0.25
I solved the problem by :
Unity 2019.3.15f1

Noticed that my files was in the Packages folder.
First of all, you should use Visual Studio 2017 (is not mandatory)
Then add your project to your solution.
if you can successfully reference to your project only then you can use it.
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