I am brand new to Unity, but I was wondering if there is a way to create terrain by somehow capturing a piece of Google Earth, and somehow exporting it to the engine's terrain editor? If there isn't a direct way of doing this, could someone suggest the best way to go about copying a portion of Google Earth (or something similar) to build a terrain?
Thanks to @Josh1billion the answer seems to be terrain.party, here is a youtube link that expands on it
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