Are there equivalent for StructureMap of this in Unity:
ServiceLocator.Current.GetAllInstances<IT>
Trying to follow this little pattern...
ObjectFactory.GetAllInstances();
see http://structuremap.sourceforge.net/RetrievingServices.htm#section3 for more details
If you love us? You can donate to us via Paypal or buy me a coffee so we can maintain and grow! Thank you!
Donate Us With