I'm working on learning OOP with C++ and having a problem. I'm sure its a memory allocation problem but cant seem to get my head around it. Any help will be greatly appreciated.
My Client Code
#include <iostream>
#include "Box.cpp"
using namespace std;
int main(){
Box *box = new Box;
return 0;
}
My Box Class...
#include <iostream>
using namespace std;
class Box{
private:
double width;
double height;
double perimeter;
double area;
public:
Box(){
cout << "Box created" << endl;
}
~Box(){
cout << "Box Destroyed" << endl;
}
double getWidth(){
//
return this->width;
}
double getHeight(){
//
return this->height;
}
double getArea(){
//
return this->area;
}
double getPerimeter(){
//
return this->perimeter;
}
void setWidth(double w){
//
this->width = w;
if(!this->height){
computeSetArea(this->width, this->height);
computeSetPerimeter(this->width, this->height);
}
}
void setHeight(double h){
//
this->height = h;
if(!this->width){
computeSetArea(this->width, this->height);
computeSetPerimeter(this->width, this->height);
}
}
private:
void computeSetArea(double w, double h){
//
this->area = w*h;
}
void computeSetPerimeter(double w, double h){
//
this->perimeter = (w * 2) + (h + 2);
}
};
I use gcc and execute:
gcc Box.cpp client.cpp -o mainfile
After such I receive this error.
/tmp/ccaVb21k.o: In function `__static_initialization_and_destruction_0(int, int)':
Box.cpp:(.text+0x1d): undefined reference to `std::ios_base::Init::Init()'
Box.cpp:(.text+0x22): undefined reference to `std::ios_base::Init::~Init()'
/tmp/ccaVb21k.o:(.eh_frame+0x12): undefined reference to `__gxx_personality_v0'
/tmp/ccjtbzi4.o: In function `main':
client.cpp:(.text+0x14): undefined reference to `operator new(unsigned int)'
client.cpp:(.text+0x3f): undefined reference to `operator delete(void*)'
/tmp/ccjtbzi4.o: In function `__static_initialization_and_destruction_0(int, int)':
client.cpp:(.text+0x6c): undefined reference to `std::ios_base::Init::Init()'
client.cpp:(.text+0x71): undefined reference to `std::ios_base::Init::~Init()'
/tmp/ccjtbzi4.o: In function `Box::Box()':
client.cpp:(.text._ZN3BoxC1Ev[Box::Box()]+0x11): undefined reference to `std::cout'
client.cpp:(.text._ZN3BoxC1Ev[Box::Box()]+0x16): undefined reference to `std::basic_ostream<char, std::char_traits<char> >& std::operator<< <std::char_traits<char> >(std::basic_ostream<char, std::char_traits<char> >&, char const*)'
client.cpp:(.text._ZN3BoxC1Ev[Box::Box()]+0x1e): undefined reference to `std::basic_ostream<char, std::char_traits<char> >& std::endl<char, std::char_traits<char> >(std::basic_ostream<char, std::char_traits<char> >&)'
client.cpp:(.text._ZN3BoxC1Ev[Box::Box()]+0x26): undefined reference to `std::basic_ostream<char, std::char_traits<char> >::operator<<(std::basic_ostream<char, std::char_traits<char> >& (*)(std::basic_ostream<char, std::char_traits<char> >&))'
/tmp/ccjtbzi4.o:(.eh_frame+0x12): undefined reference to `__gxx_personality_v0'
/tmp/ccjtbzi4.o:(.eh_frame+0x4b): undefined reference to `__gxx_personality_v0'
collect2: ld returned 1 exit status
Your code compiles fine, you're getting a linker error (ld
is the linker, and it's returning 1 (error)), which is complaining about missing c++ libs.
To fix, you'll need to add the stdc++ lib to your commandline, or use g++.
Replace gcc
with g++
or add -lstdc++
to your gcc command line.
gcc Box.cpp client.cpp -o mainfile -lstdc++
or
g++ Box.cpp client.cpp -o mainfile
This will link the std c++ library with your compiled code. Using g++
, you can omit this step.
Setting up your class structure like this works for me:
Box.h:
class Box
{
public:
Box();
~Box();
double getWidth();
double getHeight();
double getArea();
double getPerimeter();
void setWidth(double w);
void setHeight(double h);
void computeSetArea(double w, double h);
void computeSetPerimeter(double w, double h);
private:
double width;
double height;
double perimeter;
double area;
};
And then for Box.cpp:
#include "box.h"
#include <iostream>
using namespace std;
Box::Box(){
cout << "Box created" << endl;
}
Box::~Box(){
cout << "Box Destroyed" << endl;
}
double Box::getWidth(){
return this->width;
}
double Box::getHeight(){
return this->height;
}
double Box::getArea(){
return this->area;
}
double Box::getPerimeter(){
return this->perimeter;
}
void Box::setWidth(double w){
this->width = w;
if(!this->height){
computeSetArea(this->width, this->height);
computeSetPerimeter(this->width, this->height);
}
}
void Box::setHeight(double h){
this->height = h;
if(!this->width){
computeSetArea(this->width, this->height);
computeSetPerimeter(this->width, this->height);
}
}
void Box::computeSetArea(double w, double h){
this->area = w*h;
}
void Box::computeSetPerimeter(double w, double h) {
this->perimeter = (w * 2) + (h + 2);
}
Output:
Box created
Try to use g++ instead of gcc.
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