The project runs just fine but I am unable to build it using build settings.
Here's the error message:
UnityEditor.BuildPlayerWindow+BuildMethodException: 3 errors at UnityEditor.BuildPlayerWindow+DefaultBuildMethods.BuildPlayer (UnityEditor.BuildPlayerOptions options) [0x002bb] in <2f1c602eae0d45c293fff3e3aef759fa>:0 at UnityEditor.BuildPlayerWindow.CallBuildMethods (System.Boolean askForBuildLocation, UnityEditor.BuildOptions defaultBuildOptions) [0x00080] in <2f1c602eae0d45c293fff3e3aef759fa>:0 UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)
in unity unity 2018.3.1 check "use legacy SDK tools" (player settings >> publishing settings).
[Problem Solved]
Just had to delete the "plugins" folder from the "Assets" folder of my project.
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