How to tell Unity 3d to open Scripts with Monodevelop?
My system run's :
Usualy, under windows, Unity will open scripts with Visual Studio when double clicked.
I am under linux and to achieve the same thing I have to use Monodevelop. Everything is working fine but I would like unity to launch Monodevelop to edit the scripts.
Most forum are saying that unity should launch mono to edit script but for some reason my built is not. If I try to open a script within Unity there is just nothing hapening. Its not even asking me how should it open the file.
Anyone know how to do this?
Consulo. Consulo is based on Jet Brains IntelliJ IDE. It is one of the best IDEs for Unity developments. Consulo supports the refactoring of Class/ Variable Names.
Open up Unity Preferences, External Tools, then browse for the Visual Studio Code executable as External Script Editor.
Setting Up MonoDevelop You should check that MonoDevelop is set as the external script editor in the Preferences (menu: Unity > Preferences and then select the External Tools panel). With this option enabled, Unity will launch MonoDevelop and use it as the default editor for all script files.
Open Edit -> Preferences
, go to the External Tools
tab and then choose MonoDevelop from the drop down External Script Editor
menu:
If your version of Unity did not come with MonoDevelop built in. From the same menu click browse and go to your MonoDevelop Standalone executable.
Then choose Browse
and select your MonoDevelop executable.
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