I have a UIImageView with a fixed width and height. I don't want to change the frame of the UIImageView. I want to have it hold an image where I keep the aspect ratio and I fit the width and let the image be either too tall, or too short for the UIImageView's frame. Like this:
The red is the UIImageView's frame. The gray is the actual image as it's displayed.
Press-and-hold the Shift key, grab a corner point, and drag inward to resize the selection area. Because you're holding the Shift key as you scale, the aspect ratio (the same ratio as your original photo) remains exactly the same.
UIImage contains the data for an image. UIImageView is a custom view meant to display the UIImage .
A vanilla UIView instance, for example, does not have an intrinsic content size. This means that you need to add four explicit constraints to describe the size and position of a UIView instance in a user interface.
I think the best way to do it is to play with the mode of your imageView (Aspect Fill, Aspect Width, etc) and this is based on the ratio between the width and height of the image
if image.width > image.height {
imageView.contentMode = UIViewContentModeScaleAspectFit
//since the width > height we may fit it and we'll have bands on top/bottom
} else {
imageView.contentMode = UIViewContentModeScaleAspectFill
//width < height we fill it until width is taken up and clipped on top/bottom
}
UIViewContentModeScaleAspectFit
Scales the content to fit the size of the view by maintaining the aspect ratio. Any remaining area of the view’s bounds is transparent.
UIViewContentModeScaleAspectFill
Scales the content to fill the size of the view. Some portion of the content may be clipped to fill the view’s bounds.
I haven't tested it but off the top of my head this seems right
I think you need to compare the image aspect ratio to the aspect ratio of the UIImageView itself:
private func updateUI() {
guard let image = image else { return }
let viewAspectRatio = self.bounds.width / self.bounds.height
let imageAspectRatio = image.size.width / image.size.height
if viewAspectRatio > imageAspectRatio {
self.contentMode = .scaleAspectFill
} else {
self.contentMode = .scaleAspectFit
}
}
override var image: UIImage? { didSet { updateUI() }}
override func layoutSubviews() {
super.layoutSubviews()
updateUI()
}
Note: this is aspect fit width
Swift 5.1 iOS 13
Because mine was on the header cell on a collection view this is what worked for me:
if headerCell!.imageView.frame.width > headerCell!.imageView.frame.height {
headerCell!.imageView.contentMode = .scaleAspectFit
//since the width > height we may fit it and we'll have bands on top/bottom
} else {
headerCell!.imageView.contentMode = .scaleAspectFill
//width < height we fill it until width is taken up and clipped on top/bottom
}
For my case solution was to set UIImageView
's contentMode
based on if ratio of image's height and width is bigger than of imageView
's.
func setupImageViewContentMode() {
if let image = imageView.image, image.size.height / image.size.width > imageView.frame.height / imageView.frame.width {
imageView.contentMode = .scaleAspectFit
} else {
imageView.contentMode = .scaleAspectFill
}
}
Also, note that you have to setup this according to current layout, so calling this method e.g. in layoutSubviews()
, in viewDidLayoutSubviews()
, after image is loaded from backend or wherever you need it does the job.
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